Events#
Introduction#
The Events blocks in VEXcode allow for event-driven coding, enabling different parts of a project to run in response to triggers such as project start, received events, or user interactions. Below is a list of available blocks:
when timer – Runs a stack of blocks after the timer exceeds a specified time.
when started – Runs the attached stack of blocks when the project starts.
when I receive event – Runs the attached stack when a specific event is broadcast.
broadcast event – Triggers an event without pausing execution.
broadcast event and wait – Triggers an event and pauses execution until the event’s tasks complete.
when timer#
The when timer block activates the attached stack of blocks after a specified amount of time.
when timer > [1] seconds
Parameters |
Description |
|---|---|
time |
Specifies the number of seconds before the attached stack of blocks starts. Accepts both whole and decimal numbers. |
Example
when timer > [2] seconds
[Move the 6-Axis Arm after 2 seconds.]
increment [arm v] position by x:[100] y:[0] z:[0] [mm v] ▶
when started#
The when started block runs its stack when the project begins. You can have multiple when started blocks to run multiple stacks of blocks at once.
when started
Parameters |
Description |
|---|---|
This block has no parameters. |
Example
when started
[Move the 6-Axis Arm 100 millimeters along the x-axis.]
increment [arm v] position by x:[100] y:[0] z:[0] [mm v] ▶
Parameters |
Description |
|---|---|
This block has no parameters. |
when I receive event#
The when I receive event block starts a stack when a matching event is broadcast. You can have multiple when I receive event blocks to run multiple stacks of blocks at once.
when I receive [my_event v]
Parameters |
Description |
|---|---|
event |
The event to be triggered. Users can select an existing event, create a new one, rename the selected event, or delete it. |
Example
when started
[Move the 6-Axis Arm 100 millimeters along the y-axis.]
increment [arm v] position by x:[100] y:[0] z:[0] [mm v] ▶
broadcast [move_y v]
when I receive [move_y v]
print [Received!] on console ◀ and set cursor to next row
increment [arm v] position by x:[0] y:[100] z:[0] [mm v] ▶
broadcast event#
The broadcast event block triggers any matching when I receive event hat block. It does not pause the execution of the stack and continues running the next block immediately.
broadcast [message1 v]
Parameters |
Description |
|---|---|
event |
The event to trigger. Users can select an existing event, create a new one, rename the selected event, or delete it. |
Example
when started
[Move the 6-Axis Arm 100 millimeters along the y-axis.]
increment [arm v] position by x:[100] y:[0] z:[0] [mm v] ▶
broadcast [move_y v]
when I receive [move_y v]
print [Received!] on console ◀ and set cursor to next row
increment [arm v] position by x:[0] y:[100] z:[0] [mm v] ▶
broadcast event and wait#
The broadcast event and wait block triggers an event, then pauses execution of the current stack until all triggered when I receive event block stacks have completed.
broadcast [message1 v] and wait
Parameters |
Description |
|---|---|
event |
The event to trigger. Users can select an existing event, create a new one, rename the selected event, or delete it. |
Example
when started
[Move the 6-Axis Arm 100 millimeters along the y-axis.]
increment [arm v] position by x:[100] y:[0] z:[0] [mm v] ▶
broadcast [move_y v] and wait
print [Finished moving!] on console ◀ and set cursor to next row
when I receive [move_y v]
print [Received!] on console ◀ and set cursor to next row
increment [arm v] position by x:[0] y:[100] z:[0] [mm v] ▶