parachoques#
Inicializando la clase bumper#
Un interruptor de parachoques se crea utilizando el siguiente constructor:
The bumper
constructor creates a bumper object in the specified Three Wire Port:
Parámetro |
Descripción |
---|---|
|
Un Puerto inteligente válido al que está conectado el sensor de parachoques. |
// Create the Brain.
brain Brain;
// Construct a Bumper Switch "BumperA" with the
// bumper class.
bumper BumperA = bumper();
This BumperA
object will be used in all subsequent examples throughout this API documentation when referring to bumper class methods.
Métodos de clase#
apretado()#
The pressed(callback)
method calls a function when the bumper switch is pressed.
Parámetro |
Descripción |
---|---|
|
Una referencia a una función. |
Devoluciones: Ninguna.
// Define the BumperPressed function with a void return type,
// showing it doesn't return a value.
void BumperPressed() {
// The Brain will print that the Bumper Switch was pressed on the
// Brain's screen.
Brain.Screen.print("Bumper pressed");
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Run BumperPressed when the value of the Bumper Switch is pressed.
BumperA.pressed(BumperPressed);
}
liberado()#
The released(callback)
method calls a function when the bumper switch is released.
Parámetro |
Descripción |
---|---|
|
Una referencia a una función. |
Devoluciones: Ninguna.
// Define the BumperReleased function with a void return
// type, showing it doesn't return a value.
void BumperReleased() {
// The Brain will print that the Bumper Switch was released
// on the Brain's screen.
Brain.Screen.print("Bumper released");
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Run bumperReleased when the value of the Bumper Switch is released.
BumperA.released(bumperReleased);
}
prensado()#
The pressing()
method gets the pressed status of the bumper device.
Devuelve: Un entero que representa el estado del dispositivo de parachoques. Si está presionado, devolverá uno; si no está presionado, devolverá cero.
// Get the pressed status of the bumper device.
int32_t pressedStatus = BumperA.pressing();
marca de tiempo()#
The timestamp()
method requests the timestamp of the last received status packet from the Bumper Sensor.
Devuelve: Marca de tiempo del último paquete de estado como un entero de 32 bits sin signo en milisegundos.
instalado()#
The installed()
method checks if the bumper device is installed.
Devuelve: Un valor booleano que indica si el dispositivo de parachoques está instalado.
// Check if the bumper device is installed.
bool isInstalled = BumperA.installed();