sonar#

Initializing the sonar Class#

A Range Finder is created by using the following constructor:

The sonar constructor creates a sonar object in the specified Three Wire Port.

Parameter

Description

port

A valid Smart Port that the Range Finder is connected to.

// Create the Brain.
brain Brain;
// Construct a Range Finder "Sonar" with the
// sonar class.
sonar Sonar = sonar(PORT1);

This Sonar object will be used in all subsequent examples throughout this API documentation when referring to sonar class methods.

Class Methods#

distance()#

The distance(units) method returns the current distance the Range Finder is detecting on abject at. The Range Finder will return a large positive number if no object is detected in range.

Parameters

Description

units

A valid DistanceUnit.

Returns: A double representing the distance measured by the Range Finder.

// Get the Range Finder distance in millimeters.
double value = Sonar.distance(mm);

// Print the current distance detected by the Range Finder
// to the Brain's screen.
Brain.Screen.print(value);

foundObject()#

The foundObject() method checks if an object is detected by the Range Finder in the range 0 - 1000 millimeters. The Range Finder will return true if an object is detected closer than 1000mm.

Returns: true if an object is detected by the Range Finder. false if one is not.

// Check if an object is 1000mm or closer to the
// Range Finder.
if (Sonar.foundObject()){
    // Print to screen on the brain that an object
    // was found.
    Brain.Screen.print("object found");
}

setMaximum()#

The setMaximum(distance, units) method sets the maximum distance the foundObject() method will return true for.

Parameters

Description

distance

A double representing the maximum distance the Range Finder will find objects at.

units

A valid DistanceUnit.

Returns: None.

objectDetected()#

The objectDetected(callback) command calls a function when the Range Finder detects an object.

Parameters

Description

callback

A reference to a function to call when an object is detected.

Returns: None.

// Define the detected function with a void return type,
// showing it doesn't return a value.
void detected() {
  // The Brain will print that the Range Finder detected 
  // an object on the Brain's screen.
  Brain.Screen.print("Range Finder Detected Object");
}

int main() {
  // Initializing Robot Configuration. DO NOT REMOVE!
  vexcodeInit();

  // Run detected when the Range Finder detect an object.
  Sonar.objectDetected(detected);
}

changed()#

Parameters

Description

callback

A callback function to run when the value of the Range Finder changes.

Returns: None.

// Define the sonarChanged function with a void return type,
// showing it doesn't return a value.
void sonarChanged() {
  // The Brain will print that the value detected by the
  // Range Finder changed on the Brain's screen.
  Brain.Screen.print("Range Finder value changed");
}

int main() {
  // Initializing Robot Configuration. DO NOT REMOVE!
  vexcodeInit();

  // Run sonarChanged when the value of the
  // Range Finder changes.
  Sonar.changed(sonarChanged);
}

installed()#

The installed() command returns if the Range Finder is installed.

Returns: true if the Range Finder is installed. false if it is not.