brain#
Initializing the brain Class#
The Brain is created by using the following constructor:
The brain
constructor uses no parameters.
// Create a new object "Brain" with the brain class.
brain Brain;
This Brain
object will be used in all subsequent examples throughout this API documentation when referring to brain class methods and attributes.
The brain class comes with six pre-defined attributes:
Battery
- Provides information about the IQ (1st gen) Brain’s battery, including capacity, voltage, and current.Button
- Allows you to detect button presses and assign functions to button events on the IQ (1st gen) Brain.Timer
- Provides functionality to measure elapsed time and assign functions to time-based events on the IQ (1st gen) Brain.Screen
- Enables you to display text and draw images on the IQ (1st gen) Brain’s screen.
Class Methods#
In addition to its attributes, the Brain class provides several methods that can be used directly.
playSound()#
The playSound(sound)
method plays a sound on the Brain.
Parameters |
Description |
---|---|
sound |
A valid SoundType. |
Returns: None.
// Play a sound of type TADA.
Brain.playSound(tada);
playNote()#
This method can be called in the following ways:
The playNote(octave, note)
method plays a note in the given octave on the Brain.
Parameters |
Description |
---|---|
octave |
The octave to use. |
note |
The note to play. |
// Play a note on the Brain.
Brain.playNote(1, 4);
The playNote(octave, note, duration)
method plays a note in the given octave on the Brain and waits for the given time before returning.
Parameters |
Description |
---|---|
octave |
The octave to use. |
note |
The note to play. |
duration |
The duration in milliseconds to play the note for. |
// Play a note on the Brain.
Brain.playNote(1, 4, 200);
soundOff()#
The Brain.soundOff()
method stops any sound that is playing.
Returns: None.