controller#

Initializing the Controller Class#

The controller constructor creates a controller object.

// Create a new object "Controller" with the Controller class.
controller Controller = controller();

This Controller object will be used in all subsequent examples throughout this API documentation when referring to controller class methods and attributes.

The Controller class comes with two pre-defined attributes:

  • Axis - Allows you to detect movements in the Controller’s joysticks and assign functions to axes events.

  • Button - Allows you to detect button presses and assign functions to button events on the Controller.

Attributes