brain#
Initializing the brain Class#
The Brain is created by using the following constructor:
brain
This constructor uses no parameters.
// Create a new object "Brain" with the brain class.
brain Brain;
This Brain
object will be used in all subsequent examples throughout this API documentation when referring to brain class methods and attributes.
The brain class comes with six pre-defined attributes:
Battery
- Provides information about the V5 Brain’s battery, including capacity, temperature, voltage, and current.Timer
- Provides functionality to measure elapsed time and assign functions to time-based events on the V5 Brain.Screen
- Enables you to display text, draw shapes, and assign touch-responsive functions on the V5 Brain’s Screen.SDcard
- Provides access to files stored on the V5 Brain’s SD card.ThreeWirePort
- Provides access to 3-Wire Sensors connected to the V5 Brain’s 3-Wire Ports. Each port is identified by a letter (a through h) and can be accessed using the formatbrain.ThreeWirePort.X
, whereX
is the port letter. For example,brain.ThreeWirePort.A
refers to the Sensor connected to port A.
Class Methods#
In addition to its attributes, the Brain class provides a method that can be used directly.
programStop()#
The programStop()
method stops the currently running project.
Returns: None.