optical#
To make optical commands appear in VEXcode V5, an Optical Sensor must be configured in the Devices window.
For more information, refer to these articles:
Initializing the optical Class#
An Optical Sensor is created by using the following constructor:
The optical constructor creates an optical object.
Parameter |
Description |
|---|---|
|
A valid |
// Construct an Optical Sensor "Optical" with the
// optical class.
optical Optical = optical(PORT1);
This Optical object will be used in all subsequent examples throughout this API documentation when referring to optical class methods.
Class Methods#
hue()#
The hue() method returns the value of the hue detected by the Optical Sensor.
Returns: A double representing the value of the hue detected by the Optical Sensor as a float in the range 0 - 359.99.
// Set a variable, hue, to the value of the hue detected
// by the Optical Sensor.
double hue = Optical.hue();
brightness()#
The brightness(bRaw) method returns the brightness detected by the Optical Sensor.
Parameters |
Description |
|---|---|
|
A boolean value to read raw brightness data instead of percentage. The default is |
Returns: A double representing the brightness detected by the Optical Sensor as a float in the range 0 - 100%.
// Set a variable, brightness, to the value of the brightness
// detected by the Optical Sensor.
double brightness = Optical.brightness();
// Print the brightness detected by the Optical Sensor to the
// Brain's screen.
brain.screen.print(brightness);
color()#
The color() method returns the color detected by the Optical Sensor.
Returns: The color detected by the Optical Sensor as an instance of the color class.
// Set a variable, detectColor, to the color detected by the
// Optical Sensor.
color detectColor = Optical.color();
// Print the color detected by the Optical Sensor
// to the Brain's screen.
brain.screen.print(detectColor);
isNearObject()#
The isNearObject() method returns if the Optical Sensor detects a nearby object.
Returns: true if a nearby object is detected. false if one is not.
// If an object is detected yb the Optical Sensor, print
// "near object".
if (Optical.isNearObject()){
Brain.Screen.print("near object");
}
setLight()#
The setLight(value) method sets Optical Sensor’s LED to on or off.
Parameters |
Description |
|---|---|
|
A valid |
Returns: None.
// Turn on LED with previous intensity.
Optical.setLight(ledState::on);
setLightPower()#
The setLightPower(value) method sets the light power of the Optical Sensor’s LED.
Parameters |
Description |
|---|---|
|
The power level to set the light from 0 - 100. |
|
The only valid unit for reflectivity is |
Returns: None.
// Set the light power to 50 percent.
Optical.setLightPower(50, percent);
integrationTime()#
This method is called in the following ways:
The integrationTime(value) method sets the Optical Sensor’s integration time.
Parameters |
Description |
|---|---|
|
The integration time in milliseconds from 5 - 700. |
Returns: None.
// Set the integration time to 50 milliseconds.
Optical.integrationTime(50);
The integrationTime() method gets the Optical Sensor’s integration time.
Returns: A double representing the Optical Sensor’s integration time.
// Get the Optical Sensor's integration time.
double intTime = Optical.integrationTime();
getRgb()#
The getRgb(raw) method returns the Optical Sensor’s RGB value.
Parameters |
Description |
|---|---|
|
A boolean value to determine if you return raw or processed values. The default is |
Returns: A tuple with red, green, blue, and brightness values.
// Get the RGB value of the Optical Sensor.
optical::rgbc value = Optical.rgb();
objectDetectThreshold()#
The objectDetectThreshold(value) method sets the object detection threshold.
Parameters |
Description |
|---|---|
|
A number in the range 0 - 255. A value of 0 will just return the current value. |
Returns: The current value of the object detection threshold.
// Set the object detection threshold to 100.
int value = Optical.objectDetectThreshold(100);
objectLost()#
The objectLost(callback) method registers a callback function for when an object is lost.
Parameters |
Description |
|---|---|
|
The callback function to be called when an object is lost. |
Returns: None.
// Define the lost function with a void return type,
// showing it doesn't return a value.
void lost() {
// The Brain will print that the Optical Sensor lost an
// object to the Brain's screen.
Brain.Screen.print("object lost");
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Run lost when the Optical Sensor loses an object.
Optical.objectLost(lost);
}
timestamp()#
The timestamp() method requests the timestamp of the last received status packet from the Optical Sensor.
Returns: Timestamp of the last status packet as an unsigned 32-bit integer in milliseconds.
installed()#
The installed() method checks if the Optical Sensor is connected.
Returns: true if the Optical Sensor is connected. false if it is not.