Brain#
Initializing the Brain Class#
To use the EXP Brain in your project, start by initializing it as follows:
# Create a new object "brain" with the Brain class.
brain = Brain()
This brain
object will be used in all subsequent examples throughout this API documentation when referring to Brain class methods and attributes.
The Brain class comes with six pre-defined attributes:
battery
- Provides information about the EXP Brain’s battery, including capacity, temperature, voltage, and current.button
- Allows you to detect button presses and assign functions to button events on the EXP Brain.timer
- Provides functionality to measure elapsed time and assign functions to time-based events on the EXP Brain.screen
- Enables you to display text and draw images on the EXP Brain’s screen.sdcard
- Provides access to files stored on the EXP Brain’s SD card.three_wire_port
- Provides access to 3-Wire Sensors connected to the EXP Brain’s 3-Wire Ports. Each port is identified by a letter (a through h) and can be accessed using the formatbrain.three_wire_port.x
, wherex
is the port letter. For example,brain.three_wire_port.a
refers to the Sensor connected to port A.
Class Methods#
In addition to its attributes, the Brain class provides several methods that can be used directly.
play_sound()#
The brain.play_sound(sound, volume)
command plays a sound on the Brain.
Parameters |
Description |
---|---|
sound |
A valid SoundType. |
volume |
Optional. The sound volume, maximum is 100. |
Returns: None.
# Play a sound of type TADA.
brain.play_sound(SoundType.TADA)
play_note()#
The brain.play_note(octave, note, duration, volume)
command plays a note on the Brain.
Parameters |
Description |
---|---|
octave |
The octave to use. |
note |
The note to play. |
duration |
Optional. The duration in milliseconds to play the note for. |
volume |
Optional. The sound volume. The maximum is 100. |
Returns: None.
# Play a note on the Brain.
brain.play_note(1, 4, 200, 50)
play_file()#
The brain.play_file(filename, volume)
command plays a sound file in .wav format on the Brain.
Parameters |
Description |
---|---|
filename |
The sound file to play. |
volume |
Optional. The sound volume, maximum is 100. |
Returns: None.
# Play the sound file titled "myfile.wav" on the Brain.
brain.play_file('myfile.wav', 50)
sound_off()#
The brain.sound_off()
command stops any sound that is playing.
Returns: None.
# Turn off the sound on the Brain.
brain.sound_off()
sound_is_active()#
The brain.sound_is_active()
command checks whether a sound is playing.
Returns: True
if a sound is playing. False
if a sound is not playing.
sound_duration()#
The brain.sound_duration()
command gets the total duration of the currently playing sound.
Returns: The duration in milliseconds.
sound_remaining()#
The brain.sound_remaining()
command gets the remaining duration of the currently playing sound.
Returns: The duration in milliseconds.