Threads#
Introduction#
Threads allow a robot to run multiple tasks simultaneously within the same program. They enable multitasking, letting the robot perform independent actions at the same time.
Class Constructors#
1 — Creates and starts a new thread with a function.
thread( void (* callback)(void) );
2 — Creates and starts a new thread with a function that accepts an argument.
thread( int (* callback)(void *), void *arg );
Class Destructor#
Destroys the thread object and releases associated resources.
~thread();
Parameters#
Parameter |
Type |
Description |
|---|---|---|
|
|
A previously defined function that will run in the new thread. |
|
|
A previously defined function that accepts a void pointer argument and will run in the new thread. |
|
|
A void pointer that is passed to the callback function. |
Notes#
A function must always be defined before it is called.
When you create a thread, you can name it to manage it individually in your project.
Once a thread is stopped using
interrupt(), it cannot be restarted. To run it again, you must create a new thread.
Example#
// Drive forward while blinking screen
void blinkScreen() {
while (true) {
Brain.Screen.clearScreen(red);
wait(0.5, seconds);
Brain.Screen.clearScreen();
wait(0.5, seconds);
}
}
// Begin project code
thread blinkScreenThread = thread(blinkScreen);
Drivetrain.drive(forward);
// Run multiple threads simultaneously
// Turn right, blink screen at once
void blinkScreen() {
while (true) {
Brain.Screen.clearScreen(red);
wait(0.5, seconds);
Brain.Screen.clearScreen();
wait(0.5, seconds);
}
}
void turning() {
Drivetrain.turn(right);
}
// Begin project code
thread blinkScreenThread = thread(blinkScreen);
thread turningThread = thread(turning);
Member Functions#
The thread class includes the following member functions:
interrupt– Stops a thread manually, useful for halting background behavior.
interrupt#
Stops a thread manually, which is useful when a task is no longer needed or when a program needs to reset or reassign threads.
Available Functionsvoid interrupt();
This function does not have parameters.
Return ValuesThis function does not return a value.
NotesOnce a thread is stopped, it cannot be restarted. To run it again, you must create a new thread using
thread.This is useful when a task is no longer needed or when a program needs to reset or reassign threads.
// Loop through red and green
void colorLoop() {
while (true) {
Brain.Screen.drawRectangle(0, 120, 480, 120, red);
wait(0.5, seconds);
Brain.Screen.drawRectangle(0, 120, 480, 120, green);
wait(0.5, seconds);
}
}
// Display the current heading
void displayHeading() {
Brain.Screen.setFont(prop60);
while (true) {
Brain.Screen.clearLine(1);
Brain.Screen.setCursor(1, 1);
Brain.Screen.print(
"Heading: %.1f",
DrivetrainInertial.heading(degrees)
);
wait(50, msec);
}
}
// Turn right, change screen color, and display heading at once
thread colorThread = thread(colorLoop);
thread displayHeadingThread = thread(displayHeading);
Drivetrain.turn(right);
wait(2, seconds);
// Stop the flashing colors
colorThread.interrupt();