Threads#
Introduction#
Threads allow a robot to run multiple tasks simultaneously within the same program. They enable multitasking, letting the robot perform independent actions at the same time.
Note: You must first define a function to use it with a thread.
Constructor – Create and start new threads.
thread– Starts a new thread that runs the specified function in parallel with the main program.
Action – Control running threads.
interrupt– Stops a thread manually, useful for halting background behavior.
Constructor#
thread#
thread creates and starts a thread. When you create a thread, you can name it to manage it individually in your project.
Usage:
thread myThread = thread(myFunction);
Parameters |
Description |
|---|---|
|
Optional. A name for the new thread. |
|
The name of a previously defined function. |
Note: A function must always be defined before it is called.
// Drive forward while blinking screen
void blinkScreen() {
while (true) {
Brain.Screen.clearScreen(red);
wait(0.5, seconds);
Brain.Screen.clearScreen();
wait(0.5, seconds);
}
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Begin project code
thread blinkScreenThread = thread(blinkScreen);
Drivetrain.drive(forward);
}
// Run multiple threads simultaneously
// Turn right, blink screen at once
void blinkScreen() {
while (true) {
Brain.Screen.clearScreen(red);
wait(0.5, seconds);
Brain.Screen.clearScreen();
wait(0.5, seconds);
}
}
void turning() {
Drivetrain.turn(right);
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Begin project code
thread blinkScreenThread = thread(blinkScreen);
thread turningThread = thread(turning);
}
Action#
interrupt#
interrupt stops a thread manually, which is useful when a task is no longer needed or when a program needs to reset or reassign threads. Once a thread is stopped, it cannot be restarted. To run it again, you must create a new thread using thread.
Usage:
myThread.interrupt();
Parameters |
Description |
|---|---|
|
A previously started thread object. This is the name assigned when the thread was created using |
// Loop through red and green
void colorLoop() {
while (true) {
Brain.Screen.drawRectangle(0, 120, 480, 120, red);
wait(0.5, seconds);
Brain.Screen.drawRectangle(0, 120, 480, 120, green);
wait(0.5, seconds);
}
}
// Display the current heading
void displayHeading() {
Brain.Screen.setFont(prop60);
while (true) {
Brain.Screen.clearLine(1);
Brain.Screen.setCursor(1, 1);
Brain.Screen.print(
"Heading: %.1f",
DrivetrainInertial.heading(degrees)
);
wait(50, msec);
}
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Turn right, change screen color, and display heading at once
thread colorThread = thread(colorLoop);
thread displayHeadingThread = thread(displayHeading);
Drivetrain.turn(right);
wait(2, seconds);
// Stop the flashing colors
colorThread.interrupt();
}