Bumper#

Introduction#

The Bumper Switch is a spring-loaded digital sensor that detects physical contact or impact with an object.

The VEX V5 Bumper Switch that is red.

This page uses bumper_switch as the example Bumper Switch name. Replace it with your own configured name as needed.

Below is a list of available methods:

  • pressing – Returns whether the specified Bumper Switch is currently pressed.

  • pressed – Registers a function to be called whenever the Bumper Switch is pressed.

  • released – Registers a function to be called whenever the Bumper Switch is released.

Constructor – Manually initialize and configure a Bumper Switch.

  • Bumper – Create a Bumper Switch.

pressing#

pressing returns a Boolean indicating whether the Bumper Switch is currently being pressed.

  • True – The Bumper Switch is being pressed.

  • False – The Bumper Switch is not being pressed.

Usage:
bumper_switch.pressing()

Parameters

Description

This method has no parameters.

# Display a message after bumper_switch is pressed
while not bumper_switch.pressing():
  pass

brain.screen.print("Bumper Switch pressed!")

pressed#

pressed registers a function to be called whenever the Bumper Switch is pressed.

Usage:
bumper_switch.pressed(callback, arg)

Parameters

Description

callback

A previously defined function that executes when the Bumper Switch is pressed.

arg

Optional. A tuple containing arguments to pass to the callback function. See Functions with Parameters for more information.

def my_function():
  brain.screen.print("Pressed")

# Call my_function whenever bumper_switch is pressed
bumper_switch.pressed(my_function)

released#

released registers a function to be called whenever the Bumper Switch is released.

Usage:
bumper_switch.released(callback, arg)

Parameters

Description

callback

A previously defined function that executes when the Bumper Switch is released.

arg

Optional. A tuple containing arguments to pass to the callback function. See Functions with Parameters for more information.

def my_function():
  brain.screen.print("Released")

# Call my_function whenever bumper_switch is released
bumper_switch.released(my_function)

Constructor#

Constructors are used to manually create Bumper objects, which are necessary for configuring a Bumper Switch outside of VEXcode.

Bumper#

Bumper creates a Bumper Switch.

Usage:
Bumper(port)

Parameter

Description

port

The 3-Wire Port that the Bumper Switch is connected to:

  • On the V5 Brainbrain.three_wire_port.x where x is the number of the port.
  • On a 3-Wire Expanderexpander.a where expander is the name of the expander instance.

# Create a Bumper Switch in Port A
bumper_switch = Bumper(brain.three_wire_port.a)