This guide provides detailed information on how to use the Blocks in VEXcode VR. Here, you will learn how to read and understand each block, with comprehensive descriptions, parameters, and usage examples.

Understanding the Block Entries#

Each block entry in the API Reference includes the following components:

  • Block Name and Image: This is the name of the block and an image of the block.

  • Description: A brief explanation of what the block does.

  • Blocking/Non-Blocking: Indicates whether the block waits for completion before moving to the next block.

  • Parameters: Screenshots showing all the available parameters for that block with expanded drop-downs.

  • Returns: Describes what the block returns, if applicable.

  • Example: Provides an image demonstrating how to use the block in VEXcode.

Example Block Entry#

The Drive block is used to move the Drivetrain in the specified direction forever, until a new drivetrain command is used, or the project is stopped.

This is a non-blocking block and allows any subsequent blocks to execute without delay.


Select which direction for the drivetrain to move in.


In this example, the robot will drive forward for 2 seconds, then stop.


Blocks in Subsections#

Some blocks are found in specific subsections that pertain to their particular sensor or functionality. For example, blocks related to timers, sensors, or motors will be grouped accordingly. Refer to these subsections for detailed information on those blocks.