Blocks#
The VEX AIR Blocks API Reference explains what each VEXcode block does, how its inputs change the drone’s behavior, and how the block can be used in a project.
Use this reference when you want to understand a block before adding it to a project, check what a block reports, or compare similar blocks in a category.
Blocks are used in VEXcode AIR Blocks projects. Python projects use the text-based API section instead.
How to Read a Block Entry#
Most block entries include the following parts:
Block description - Explains what the block does and when it is useful.
Block image - Shows what the block looks like in VEXcode AIR.
Parameters - Lists the inputs on the block and explains how each input affects the drone or project.
Return value - Explains what a Boolean or Reporter block reports.
Example - Shows one way the block can be used in a project.
Common Block Types#
Different block shapes have different jobs in a project.
Block Type |
What it means |
|---|---|
Stack |
A block that performs an action. Stack blocks connect above and below other blocks in a stack. |
Hat |
A block that starts a stack of blocks when something happens, such as when the project starts or an event occurs. |
Boolean |
A block that reports True or False. Boolean blocks are often used inside conditions, such as if then or wait until blocks. |
Reporter |
A block that reports a value, such as a number or text. Reporter blocks are often used inside other blocks. |
C block |
A block that wraps around other blocks and controls when or how they run, such as repeating blocks or if then blocks. |
Example Block Entry#
move#
The move block moves the drone in four specific directions using the current move velocity.
move [forward v]
Parameters |
Description |
|---|---|
direction |
Move the drone in one of the following directions:
|
Example
when started
[Move forward for 2 seconds.]
take off to [500] [mm v] ▶
move [forward v]
wait [2] seconds
land ▶