Field Details#

The Rover Rescue Playground occupies an area measuring 12,000 by 6000 millimeters.

The VR Rover will start at the position (-6000, -3000), beside the research Base.

Rover Rescue grid layout showing zones, minerals, base, enemies, obstacles, and hazard details for VR gameplay.

Each square within the Rover Rescue Playground grid is spaced 500 millimeters apart.

Zones#

The alien environment of Rover Rescue is broken up into zones, and each zone has a different dynamic with regard to the amount of minerals available and the types of irradiated enemy that the VR Rover will encounter.

Zone

Details

Zone A

- Enemies: Alien Spiders
- Minerals do not respawn

Zone B

- Enemies: Alien Spiders
- Minerals do not respawn

Zone C

- Enemies: Alien Spiders and Orange Serpents
- Minerals respawn

Zone D

- Enemies: Alien Spiders and Blue Alien Serpents
- Minerals respawn more frequently

Zone E

- Enemies: Alien Spiders and Purple Alien Serpents
- Minerals respawn with the highest frequency

Map of Rover Rescue zones showing enemies, minerals, and obstacles in a 12,000 x 6,000 mm playground layout.

Minerals#

Minerals are scattered throughout all zones of the Rover Rescue Playground, but they respawn indefinitely only in zones C, D, and E.

To collect a Mineral, use the VR Rover’s Pick Up action. You can transport minerals to the Research Base by picking them up and dropping them at the base to get 5 XP per mineral transported.

To use a Mineral, use the VR Rover’s Use action when the Mineral is on the ground, as Minerals in the VR Rover’s cargo cannot be used. When a Mineral is used, the VR Rover gains 2 XP, and its battery is fully recharged to 100%.

Minerals scattered in Rover Rescue Playground, respawning in zones C, D, and E for VR Rover collection and use.

Base#

The Research Base serves as the VR Rover’s home, located at the southwestern corner of the map. The VR Rover constantly maintains information about the Base’s location, including the angle it needs to turn to face the Base and the distance between itself and the Base. When Minerals are dropped at the Base, the VR Rover receives 5 XP for each Mineral deposited.

Image of the Rover Rescue Playground layout, showing zones, research base, obstacles, and mineral locations.

Enemies#

Enemy Name

XP Gained when Neutralized

Alien spider in the Rover Rescue Playground, depicted as an enemy in various zones throughout the alien environment.
Alien Spider

5

Orange serpent in the alien environment of Rover Rescue, depicted alongside minerals and obstacles in the playground.
Orange Alien Serpent

10

Blue alien serpent in the Rover Rescue Playground, representing an enemy in the alien environment.
Blue Alien Serpent

10

Purple alien serpent in the Rover Rescue Playground, representing a hazardous enemy in Zone E.
Purple Alien Serpent

15

Obstacles#

Obstacles are scattered throughout the playground to hinder the VR Rover’s progress towards its objectives. The VR Rover must navigate around these Obstacles to successfully reach its goals.

Obstacles in Rover Rescue Playground hindering VR Rover's navigation towards objectives in an alien environment.

Hazard#

The Rover Rescue playground features a single hazard: the River. This green liquid body is impassable, and the VR Rover must use one of the two bridges to cross it. The bridges connect the eastern bank of zone A and the northern bank of zone B.

Hazardous river in Rover Rescue Playground, impassable green liquid requiring bridges for crossing.