Control#
Introduction#
Control in Python lets you tell the robot when to wait, when to repeat actions, how to make decisions, and when to end the project.
Below is a list of all controls, including methods and core Python keywords:
wait– Pauses the project for a given time.for– Repeats code for each item in a sequence.if– Runs code if a condition is true.if/else– Runs different code depending on a condition.if/elif/else– Checks multiple conditions in order.while– Repeats code while a condition is true.break– Exits a loop immediately.stop_program– Ends the running program.pass– Placeholder used when no action is needed.
Wait#
wait pauses for a specific amount of time before moving to the next line of code.
Usage:wait(time, units)
Parameters |
Description |
|---|---|
|
The amount of time to wait, as a positive whole number or decimal. |
|
The unit that represents the wait time: |
# Move right for one second, then stop
robot.move_at(90)
wait(1, SECONDS)
robot.stop_all_movement()
For#
for repeats a set of actions a specific number of times. for can be used to loop through items in lists, tuples, dictionaries, sets, strings, or for a specified amount of loops with range.
Usage:
for value in expression_list:
pass
Components |
Description |
|---|---|
|
A temporary variable that stores the current element in the iteration. |
|
The collection of elements being looped through (e.g., list, string, range). |
# Move in a square path.
for index in range(4):
robot.move_for(50, 0)
robot.turn_for(RIGHT, 90)
# Print each item in the list
colors = ["Red", "Green", "Blue"]
for color in colors:
robot.screen.print(color)
robot.screen.next_row()

If#
if runs the indented block of code if the condition is True.
Usage:
if condition:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked when the statement runs. If it is |
# Kick when the screen is pressed
while True:
if robot.screen.pressing():
robot.kicker.kick(MEDIUM)
wait(0.1, SECONDS)
If/Else#
if and else determine which indented block of code runs based on whether the condition is True or False.
Usage:
if condition:
pass
else:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked when the statement runs. If it is |
# Show one emoji when the screen is pressed,
# and a different emoji when not pressed
while True:
if robot.screen.pressing():
robot.screen.show_emoji(EXCITED)
else:
robot.screen.show_emoji(BORED)
wait(0.1, SECONDS)
If/Elif/Else#
The if/elif/else structure selects which indented block of code runs based on conditions:
ifruns its block if the condition isTrue.elifchecks additional conditions only if all previous conditions areFalse. Multipleelifstatements can be used.elseruns its block only if none of the previous conditions areTrue.
Usage:
if condition:
pass
elif condition:
pass
else:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked when the statement runs. The first condition that is |
# Move the robot forward or reverse
# based on the position of the joystick
def when_axis_changed():
position = controller.axis1.position()
if position > 0:
robot.move_at(0)
elif position < 0:
robot.move_at(180)
else:
robot.stop_all_movement()
controller.axis1.changed(when_axis_changed)
While#
while repeatedly runs code as long as the condition is True. It can also be used like a “forever” by using True as the condition, or a “wait until” by adding not to the condition, as shown in the examples below.
Usage:
while condition:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked before each iteration. If it is |
# Keep the LEDs green while the robot is moving
robot.move_for(200, 0, wait=False)
while robot.is_move_active():
robot.led.on(ALL_LEDS, GREEN)
wait(50, MSEC)
robot.led.on(ALL_LEDS, BLACK)
while True:
# Continually flash all LEDs red then green.
robot.led.on(ALL_LEDS, RED)
wait(0.5, SECONDS)
robot.led.on(ALL_LEDS, GREEN)
wait(0.5, SECONDS)
# Wait until the screen is pressed before
# turning off the LEDs
while not robot.screen.pressing():
robot.led.on(ALL_LEDS, RED)
wait(50, MSEC)
robot.led.on(ALL_LEDS, BLACK)
Break#
break exits a loop immediately. break can be used to leave loops that otherwise would loop forever.
# Flash LEDs until the screen is pressed
while True:
robot.led.on(ALL_LEDS, RED)
wait(0.5, SECONDS)
robot.led.on(ALL_LEDS, GREEN)
wait(0.5, SECONDS)
if robot.screen.pressing():
break
# Turn the LEDs Off
robot.led.off(ALL_LEDS)
Stop Program#
stop_program ends a running project.
Usage:robot.stop_program()
Parameters |
Description |
|---|---|
This method has no parameters. |
# Stop the project once the screen is pressed
while True:
robot.led.on(ALL_LEDS, RED)
wait(0.5, SECONDS)
robot.led.on(ALL_LEDS, GREEN)
wait(0.5, SECONDS)
if robot.screen.pressing():
robot.stop_program()
Pass#
pass is a placeholder for future code and can be used to avoid errors in empty loops, conditionals, and functions.
if condition:
pass
def function():
pass