Light Sensor#

Introduction#

The light class is used to measure the brightness detected by the Light Sensor.

Class Constructor#

light(
  triport::port &port );

Class Destructor#

Destroys the light object and releases associated resources.

virtual ~light();

Parameters#

Parameter

Type

Description

port

triport::port &

The 3-Wire Port that the Light Sensor is connected to, written as Brain.ThreeWirePort.X or ExpanderName.X, where X is the port letter (for example, Brain.ThreeWirePort.A or Expander1.A).

Examples#

// Create a light instance in Port A
light LightA = light(Brain.ThreeWirePort.A);

Member Functions#

The light class includes the following member functions:

  • brightness — Returns the brightness detected by the Light Sensor.

Before calling any light member functions, a light instance must be created, as shown below:

/* This constructor is required when using VS Code.
Light Sensor configuration is generated automatically
in VEXcode using the Device Menu. Replace the values
as needed. */

// Create a light instance in Port A
light LightA = light(Brain.ThreeWirePort.A);

brightness#

Returns the brightness detected by the Light Sensor.

Available Functions
int32_t brightness( 
  percentUnits units = percentUnits::pct );

Parameters

Parameters

Type

Description

units

percentUnits

The unit that represents the brightness:

  • percent / pct (default) — percent
Return Values

Returns an int32_t representing the brightness measured by the Light Sensor as a percent in the range 0 - 100%.

Examples
// Get Light Sensor brightness in range of 0% - 100%.
int32_t value = LightA.brightness();

// Print the brightness of the Light Sensor to the
// Brain's screen.
Brain.Screen.print(value);