控制器#

为了使控制器命令出现在 VEXcode 中,必须首先将 V5 控制器连接到 VEXcode V5。

请参阅以下文章以了解更多信息:

初始化控制器类#

要在项目中使用控制器,请首先按如下方式初始化它:

# Create a new object "Controller" with the Controller class.
controller Controller = controller();

This Controller object will be used in all subsequent examples throughout this API documentation when referring to Controller class methods and attributes.

The Controller class comes with three pre-defined attributes, though the screen attribute is only available if you are using a V5 Controller:

  • Axis - Allows you to detect movements in the Controller’s joysticks and assign functions to axes events.

  • Button - Allows you to detect button presses and assign functions to button events on the Controller.

  • Screen - Enables you to display text and draw images on the V5 Controller’s screen.

属性

类方法#

In addition to its attributes, the Controller has access to the rumble method.

rumble()#

The rumble(pattern) command rumbles the controller by a pattern defined by the parameter, pattern. Dots equal short rumbles, dashes equal long rumbles, and space equals a pause.

范围

描述

pattern

一种使用“。”和“-”表示短隆隆声和长隆隆声的模式。

**返回:**无。

controller Controller1 = controller(primary);

// Rumble the Controller to the pattern short-short-long-long.
Controller.rumble('..--');