Kicker#

Introduction#

The VEX AIM Coding Robot features a front-mounted kicker that disengages objects held by its magnetic attachment. It can be used to kick sports balls with adjustable force levels or gently place barrels in front of the robot.

The AIM Robot at a 3 quarters view showing its Kicker fully-extended.

Below is a list of available blocks:

  • kick object – Activates the kicker with a specified force level (hard, medium, or soft).

  • place object – Gently releases a barrel in front of the robot.

kick object#

The kick object block activates the robot’s kicker to kick an object with one of three levels of force.

kick object stack block#
  kick object [medium v]

Parameters

Description

force

The force with which to activate the Kicker:

  • hard
  • medium
  • soft

Example

when started, kick object with full force#
  when started :: hat events
  [Kick an object with full force.]
  kick object [hard v]

place object#

The place object block activates the robot’s kicker in order to place an object gently in front of the robot.

place object stack block#
    place object

Parameters

Description

This block has no parameters.

Example

when started, place object and move reverse for 100 mm#
    when started :: hat events
    [Place an object, then back up.]
    place object
    move [reverse v] for [100] [mm v] ▶