Timer#
Introduction#
The VEX AIR Drone Controller’s timer keeps track of elapsed time from the start of a project. It can be used to measure durations, trigger events after a set time, or reset for new timing operations.
Below is a list of all available blocks:
reset timer — Resets the timer to zero.
timer in seconds — Reports the current elapsed time since the project started in seconds.
when timer — Runs a stack of blocks after the timer exceeds a specified time.
reset timer#
The reset timer block resets the timer to zero.
reset timer :: custom-orientation
Parameters |
Description |
---|---|
This block has no parameters. |
Example
when started :: hat events
[Display the time the drone takes to climb upwards.]
take off to [500] [mm v] ▶
reset timer :: custom-orientation
climb [up v] for [500] [mm v] ▶
print [Time elapsed:] on screen ▶
print (timer in seconds) on screen ▶
timer in seconds#
The timer in seconds block reports the current elapsed time of the timer in seconds.
(timer in seconds)
Parameters |
Description |
---|---|
This block has no parameters. |
Example
when started :: hat events
[Play a sound after 4 seconds.]
wait until < (timer in seconds) [math_greater_than_or_equal_to v] [4] >
print (timer in seconds) on screen ▶
play sound [success v] ▶
when timer#
The when timer block activates the attached stack of blocks after a specified amount of time.
when timer > [1] seconds :: hat events
Parameters |
Description |
---|---|
time |
Specifies the number of seconds before the attached stack of blocks starts. Accepts both whole and decimal numbers. |
Example
when timer > [4] seconds :: hat events
[Play a sound after 4 seconds.]
print (timer in seconds) on screen ▶
play sound [success v] ▶