Matemáticas#
Introducción#
Math includes both built-in Python functions and the full math
module, which is automatically available in VEXcode AIR. These tools allow you to perform everything from basic arithmetic to advanced trigonometry, rounding, and logarithmic operations.
Utilice estas funciones y constantes para calcular posiciones, ángulos, distancias y otros valores numéricos para el controlador de drones VEX AIR. También puede convertir entre grados y radianes, evaluar expresiones y trabajar con valores especiales como infinito y NaN.
Nota: Salvo que se indique explícitamente lo contrario, todos los valores de retorno son números de coma flotante con un formato de cinco decimales. Los valores con más de cinco decimales se redondean, y los valores con menos de cinco decimales se amplían con ceros para que siempre se muestren exactamente cinco decimales.
A continuación se muestra una lista de funciones matemáticas, constantes y utilidades disponibles:
Funciones integradas: herramientas matemáticas comunes incluidas con Python.
abs
– Returns the absolute value of a number.round
– Rounds a number to a specified number of decimal places.min
– Returns the smallest of the input values.max
– Returns the largest of the input values.sum
– Adds up all values in an iterable.divmod
– Returns the quotient and remainder as a tuple.pow
– Raises a number to a power, optionally with a modulus.int
– Converts a value to an integer.float
– Converts a value to a floating-point number.
Constants – Predefined values from the math
module.
math.pi
– The constant π (pi).math.tau
– The constant tau (2π).math.e
– Euler’s number, base of the natural log.math.inf
– Positive infinity.math.nan
– Not a Number (NaN).
Trigonometría – Calcular ángulos y relaciones entre lados.
math.sin
– Sine of an angle in radians.math.cos
– Cosine of an angle in radians.math.tan
– Tangent of an angle in radians.math.asin
– Arcsine of a value in radians.math.acos
– Arccosine of a value in radians.math.atan
– Arctangent of a value in radians.math.atan2
– Arctangent of y/x in radians, considering the quadrant.math.degrees
– Converts radians to degrees.math.radians
– Converts degrees to radians.
Hiperbólicas: funciones trigonométricas avanzadas.
math.sinh
– Hyperbolic sine of a value.math.cosh
– Hyperbolic cosine of a value.math.tanh
– Hyperbolic tangent of a value.math.asinh
– Inverse hyperbolic sine.math.acosh
– Inverse hyperbolic cosine.math.atanh
– Inverse hyperbolic tangent.
Redondeo y valor absoluto: ajuste la precisión o la dirección.
math.ceil
– Rounds up to the nearest integer.math.floor
– Rounds down to the nearest integer.math.trunc
– Removes the decimal portion.math.fabs
– Returns the absolute value as a float.
Exponentes y logaritmos: cálculos de potencia, raíz y logaritmo.
math.pow
– Raises a number to a power.math.sqrt
– Returns the square root.math.exp
– Calculates e to the power of x.math.log
– Natural logarithm (base e).math.log10
– Base-10 logarithm.math.log2
– Base-2 logarithm.math.factorial
– Factorial of an integer.math.expm1
– More accurate result fore^x - 1
.
Operaciones de punto flotante: inspeccionar o descomponer valores flotantes.
math.modf
– Returns the fractional and integer parts of a float.math.frexp
– Decomposes a number into mantissa and exponent.math.fmod
– Remainder with sign of the dividend.math.copysign
– Returns a value with the sign of another.math.ldexp
– Computesx * (2 ** exp)
.
Comparación y aproximación: verifique valores con tolerancias o categorías.
math.isfinite
– Checks if a number is finite.math.isinf
– Checks if a number is infinite.math.isnan
– Checks if a value is NaN.
Error y Gamma – Funciones matemáticas especiales.
math.gamma
– Gamma function (generalized factorial).math.lgamma
– Logarithmic gamma.math.erf
– Error function.math.erfc
– Complementary error function.
Funciones integradas#
Python proporciona varias funciones integradas que le permiten realizar operaciones matemáticas dentro de su proyecto.
abs#
abs
returns the absolute value of a number, removing any negative sign.
Usage:
abs(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante. |
# Get the absolute value of -10
abs_result = abs(-10)
controller.screen.print(abs_result)
# abs_result = 10
round#
round
returns a rounded a number to a specified number of decimal places as an integer.
Usage:
round(x, ndigits)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante. |
|
Optional. Controls how many decimal places to round to (between 0 and 5). The default is 0. When this parameter is used, |
# Round 5.7 to the nearest integer
round_int_result = round(5.7)
controller.screen.print(round_int_result)
# round_int_result = 6
# Round 3.14159 to 2 decimal places
round_result = round(3.14159, 2)
controller.screen.print(round_result)
# round_result = 3.14000
min#
min
returns the smallest value from multiple arguments or an iterable.
Usage:
min(arg1, arg2, …)
or min(sequence)
Parámetro |
Descripción |
---|---|
|
Los números para comparar. |
|
Una lista, tupla u otra secuencia que contiene números. |
# Get the smallest number from 3, 7, and 1
min_result = min(3, 7, 1)
controller.screen.print(min_result)
# min_result = 1
# Get the smallest value from a list
min_list_result = min([10, 4, 25, 1])
controller.screen.print(min_list_result)
# min_list_result = 1
max#
max
returns the largest value from multiple arguments or an iterable.
Usage:
max(arg1, arg2, …)
or max(sequence)
Parámetro |
Descripción |
---|---|
|
Los números para comparar. |
|
Una lista, tupla u otra secuencia que contiene números. |
# Get the largest number from 3, 7, and 1
max_result = max(3, 7, 1)
controller.screen.print(max_result)
# max_result = 7
# Get the largest value from a list
max_list_result = max([10, 4, 25, 1])
controller.screen.print(max_list_result)
# max_list_result = 25
sum#
sum
adds up all values in an iterable, with an optional starting value.
Usage:
sum(sequence, start)
Parámetro |
Descripción |
---|---|
|
Una lista, tupla u otra secuencia que contiene números. |
|
Opcional. Un valor para añadir a la suma. El valor predeterminado es 0. |
# Calculate the sum of a list of numbers
sum_result = sum([1, 2, 3, 4, 5])
controller.screen.print(sum_result)
# sum_result = 15
# Calculate the sum of a list with a starting value of 10
sum_with_start = sum([1, 2, 3], 10)
controller.screen.print(sum_with_start)
# sum_with_start = 16
divmod#
divmod
returns a tuple containing the quotient and remainder of a division operation.
Usage:
divmod(a, b)
Parámetro |
Descripción |
---|---|
|
El dividendo. |
|
El divisor. |
# Perform integer division and remainder of 10 / 3
divmod_result = divmod(10, 3)
controller.screen.print(divmod_result)
# divmod_result = (3, 1)
pow#
pow
returns a number raised to a power and optionally performs a modulus operation as an integer.
Usage:
pow(x, y, mod)
Parámetro |
Descripción |
---|---|
|
El número base. |
|
El exponente. |
|
Optional. A modulus value. If provided, returns |
# Calculate 2 raised to the power of 3
pow_result = pow(2, 3)
controller.screen.print(pow_result)
# pow_result = 8
# Calculate (5 ** 3) % 7
pow_mod_result = pow(5, 3, 7)
controller.screen.print(pow_mod_result)
# pow_mod_result = 6
int#
>int
converts a number or string into an integer. It also supports base conversion when converting from a string.
Usage:
int(x, base)
Parámetro |
Descripción |
---|---|
|
Un número, una cadena u otro objeto para convertir. |
|
Opcional. La base numérica que se usará para la conversión. El valor predeterminado es 10. |
# Convert a float to an integer to get rid of decimals
price = 19.99
price_int = int(price)
controller.screen.print(f"{price_int} coins")
# Output: 19 coins
# Convert a string into an integer to use in calculations
user_input = "55"
user_number = int(user_input)
controller.screen.print(user_number * 2)
# Output: 110
float#
float
converts a number or string into a floating-point number.
Usage:
float(x)
Parámetro |
Descripción |
---|---|
|
Un número, una cadena u otro objeto para convertir. |
# Convert division result to a float
num_apples = 6
num_people = 2
apples_per_person = float(num_apples) / num_people
controller.screen.print(apples_per_person)
# Output: 3.00000
# Convert a string into a float to use in calculations
user_input = "23.4"
user_number = float(user_input)
controller.screen.print(user_number * 3)
# Output: 70.20000
Módulo de matemáticas#
The math
module in MicroPython provides additional methods for performing common mathematical calculations. These methods include trigonometric, logarithmic, and other numerical operations.
The math
module is imported by default in VEXcode.
Constants#
Las constantes son valores predefinidos que permanecen fijos durante un proyecto. Pueden utilizarse en cálculos sin necesidad de definirlas ni asignarlas.
pi#
pi
gives the mathematical constant π, the ratio of a circle’s circumference to its diameter.
Usage:
math.pi
# Calculate the area of a circle with radius 5 using pi
circle_area = math.pi * 5 * 5
controller.screen.print(circle_area)
# circle_area = 78.53982
tau#
tau
gives the value of 2π.
Usage:
math.tau
# Calculate the circumference of a circle with radius
circumference = math.tau * 5
controller.screen.print(circumference)
# circumference = 31.41593
mi#
e
gives the base of the natural logarithm.
Usage:
math.e
# Calculate e raised to the power of 2
e_power = math.pow(math.e, 2)
controller.screen.print(e_power)
# e_power = 7.38906
información#
inf
gives positive infinity as a float.
Usage:
math.inf
# Check if infinity is infinite
inf_value = math.inf
if math.isinf(inf_value):
controller.screen.print("Infinity")
# Prints "Infinity"
yaya#
nan
represents a special float for “Not a Number” (NaN).
Usage:
math.nan
# Check if nan is Not a Number
nan_value = math.nan
if math.isnan(nan_value):
controller.screen.print("Not a Number")
# Prints "Not a Number"
Trigonometry#
pecado#
sin
calculates the sine of an angle in radians and returns a float.
Usage:
math.sin(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa un ángulo en radianes. |
# Calculate the sine of 30 degrees in radians
sine_result = math.sin(math.radians(30))
controller.screen.print(sine_result)
# sine_result = 0.50000
porque#
cos
calculates the cosine of an angle in radians and returns a float.
Usage:
math.cos(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa un ángulo en radianes. |
# Calculate the cosine of 60 degrees in radians
cosine_result = math.cos(math.radians(60))
controller.screen.print(cosine_result)
# cosine_result = 0.50000
broncearse#
tan
calculates the tangent of an angle in radians and returns a float.
Usage:
math.tan(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa un ángulo en radianes. |
# Calculate the tangent of 45 degrees in radians
tangent_result = math.tan(math.radians(45))
controller.screen.print(tangent_result)
# tangent_result = 1.00000
asiático#
asin
calculates the inverse sine (arc sine) of a number and returns a float representing the angle in radians.
Usage:
math.asin(x)
Parámetro |
Descripción |
---|---|
|
Un número flotante o entero entre -1 y 1. |
# Calculate the arc sine of 0.5 in radians
arc_sine_result = math.asin(0.5)
controller.screen.print(arc_sine_result)
# arc_sine_result = 0.52360
acos#
acos
calculates the inverse cosine (arc cosine) of a number and returns a float representing the angle in radians.
Usage:
>math.acos(x)
Parámetro |
Descripción |
---|---|
|
Un número flotante o entero entre -1 y 1. |
# Calculate the arc cosine of 0.5 in radians
arc_cosine_result = math.acos(0.5)
controller.screen.print(arc_cosine_result)
# arc_cosine_result = 1.04720
Atán#
atan
calculates the inverse tangent (arc tangent) of a number and returns a float representing the angle in radians.
Usage:
math.atan(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero. |
# Calculate the arc tangent of 1 in radians
arc_tangent_result = math.atan(1)
controller.screen.print(arc_tangent_result)
# arc_tangent_result = 0.78540
atan2#
atan2
calculates the principal value of the inverse tangent of y/x and returns a float representing the angle in radians.
Usage:
math.atan2(y, x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa la coordenada y. |
|
Un flotante o entero que representa la coordenada x. |
# Calculate the inverse tangent of (4, 3) in radians
atan2_result = math.atan2(3, 4)
controller.screen.print(atan2_result)
# atan2_result = 0.64350
grados#
degrees
converts an angle from radians to degrees.
Usage:
math.degrees(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa un ángulo en radianes. |
# Convert pi radians to degrees
degrees_result = math.degrees(math.pi)
controller.screen.print(degrees_result)
# degrees_result = 180.00000
radianes#
radians
converts an angle from degrees to radians.
Usage:
math.radians(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa un ángulo en grados. |
# Convert 180 degrees to radians
radians_result = math.radians(180)
controller.screen.print(radians_result)
# radians_result = 3.14159
Hyperbolics#
Sinh#
sinh
calculates the hyperbolic sine of x
.
Usage:
math.sinh(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa el valor de entrada. |
# Calculate the hyperbolic sine of 1
sinh_result = math.sinh(1)
controller.screen.print(sinh_result)
# sinh_result = 1.7520
aporrear#
cosh
calculates the hyperbolic cosine of x
.
Usage:
math.cosh(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa el valor de entrada. |
# Calculate the hyperbolic cosine of 1
cosh_result = math.cosh(1)
controller.screen.print(cosh_result)
# cosh_result = 1.54308
tanh#
tanh
calculates the hyperbolic tangent of x
.
Usage:
math.tanh(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa el valor de entrada. |
# Calculate the hyperbolic tangent of 1
tanh_result = math.tanh(1)
controller.screen.print(tanh_result)
# tanh_result = 0.76159
asiático#
asinh
calculates the inverse hyperbolic sine of x
.
Usage:
math.asinh(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa el valor de entrada. |
# Calculate the inverse hyperbolic sine of 1
asinh_result = math.asinh(1)
controller.screen.print(asinh_result)
# asinh_result = 0.88137
acosh#
acosh
calculates the inverse hyperbolic cosine of x
.
Usage:
math.acosh(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero mayor o igual a 1. |
# Calculate the inverse hyperbolic cosine of 2
acosh_result = math.acosh(2)
controller.screen.print(acosh_result)
# acosh_result = 1.31696
Atanh#
atanh
calculates the inverse hyperbolic tangent of x
.
Usage:
math.atanh(x)
Parámetro |
Descripción |
---|---|
|
Un flotante entre -1 y 1 (exclusivo). |
# Calculate the inverse hyperbolic tangent of 0.5
atanh_result = math.atanh(0.5)
controller.screen.print(atanh_result)
# atanh_result = 0.54931
Rounding & Absolute Values#
fortificar techo#
ceil
rounds a number up to the nearest integer.
Usage:
math.ceil(x)
Parámetro |
Descripción |
---|---|
|
Un número flotante o entero que se redondeará hacia arriba. |
# Round 3.7 up to the nearest integer
ceil_result = math.ceil(3.7)
controller.screen.print(ceil_result)
# ceil_result = 4
piso#
floor
rounds a number down to the nearest integer.
Usage:
math.floor(x)
Parámetro |
Descripción |
---|---|
|
Un número flotante o entero que se redondeará hacia abajo. |
# Round 3.7 down to the nearest integer
floor_result = math.floor(3.7)
controller.screen.print(floor_result)
# floor_result = 3
tronco#
trunc
removes the decimal part of a number without rounding.
Usage:
math.trunc(x)
Parámetro |
Descripción |
---|---|
|
Un flotador que debe truncarse. |
# Remove the decimal part of 3.7
trunc_result = math.trunc(3.7)
controller.screen.print(trunc_result)
# trunc_result = 3
fábricas#
fabs
returns the absolute value of a number as a float.
Usage:
math.fabs(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero. |
# Get the absolute value of -3.7
fabs_result = math.fabs(-3.7)
controller.screen.print(fabs_result)
# fabs_result = 3.70000
Exponents & Logarithms#
poder#
pow
raises x
to the power of y
(xy
) and returns a float.
Usage:
math.pow(x, y)
Parámetro |
Descripción |
---|---|
|
Una base de número flotante o entero. |
|
Un exponente flotante o entero. |
# Calculate 2 raised to the power of 3
power_result = math.pow(2, 3)
controller.screen.print(power_result)
# power_result = 8.00000
raíz cuadrada#
sqrt
calculates the square root of a number and returns a float.
Usage:
math.sqrt(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante no negativo. |
# Calculate the square root of 16
sqrt_result = math.sqrt(16)
controller.screen.print(sqrt_result)
# sqrt_result = 4.00000
exp#
exp
returns e
raised to the power of x
(ex
) and as a float.
Usage:
math.exp(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero. |
# Calculate e raised to the power of 1
exp_result = math.exp(1)
controller.screen.print(exp_result)
# exp_result = 2.71828
registro#
log
calculates the natural logarithm of a number and returns a float.
Usage:
math.log(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante positivo. |
# Calculate the natural logarithm (base e) of 7.389056
log_result = math.log(7.389056)
controller.screen.print(log_result)
# log_result = 2.00000
registro10#
log10
calculates the base-10 logarithm of a number and returns a float.
Usage:
math.log10(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante positivo. |
# Calculate the base-10 logarithm of 1000
log10_result = math.log10(1000)
controller.screen.print(log10_result)
# log10_result = 3.00000
registro2#
log2
calculates the base-2 logarithm of a number and returns a float, even when x
is a power of 2.
Usage:
math.log2(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante positivo. |
# Calculate the base-2 logarithm of 8
log2_result = math.log2(8)
controller.screen.print(log2_result)
# log2_result = 3.00000
factorial#
factorial
returns the factorial of an integer x
, which is the product of all positive integers up to x
.
Usage:
math.factorial(x)
Parámetro |
Descripción |
---|---|
|
Un entero no negativo. |
# Calculate 5 factorial (5!)
factorial_result = math.factorial(5)
controller.screen.print(factorial_result)
# factorial_result = 120
expm1#
expm1
calculates ex - 1
, which is more accurate for small x
.
Usage:
math.expm1(x)
Parámetro |
Descripción |
---|---|
|
El valor del exponente. |
# Compute expm1(1) (e^1 - 1)
expm1_result = math.expm1(1)
controller.screen.print(expm1_result)
# expm1_result = 1.71828
Floating Point Operations#
modf#
modf
decomposes a number into its fractional and integer parts and returns a tuple (fractional part, integer part)
, both as floats.
Usage:
math.modf(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero para descomponer. |
# Decompose 3.14159 into fractional and integer parts
fractional_part, integer_part = math.modf(3.14159)
controller.screen.print(fractional_part)
controller.screen.next_row()
controller.screen.print(integer_part)
# fractional_part = 0.14159
# integer_part = 3.00000
frexp#
frexp
decomposes a number into its mantissa and exponent and returns a tuple (mantissa, exponent)
, where the mantissa is a float and the exponent is an integer.
Usage:
math.frexp(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero para descomponer. |
# Decompose 16 into its mantissa and exponent
mantissa, exponent = math.frexp(16)
controller.screen.print(mantissa)
controller.screen.next_row()
controller.screen.print(exponent)
# mantissa = 0.50000
# exponent = 5
fmod#
fmod
returns the remainder of division while keeping the sign of the dividend (x
).
Usage:
math.fmod(x, y)
Parámetro |
Descripción |
---|---|
|
El dividendo. |
|
El divisor. |
# Calculate remainder of 10 / 3
# that preserves the sign of 10
fmod_result = math.fmod(10, 3)
controller.screen.print(fmod_result)
# fmod_result = 1.00000
firma de derechos de autor#
copysign
returns x with the sign of y
.
Usage:
math.copysign(x, y)
Parámetro |
Descripción |
---|---|
|
El valor a modificar. |
|
El valor cuyo signo se copiará. |
# Return -10 with the sign of 3 (positive)
copysign_result = math.copysign(-10, 3)
controller.screen.print(copysign_result)
# copysign_result = 10.00000
ldexp#
ldexp
computes x * (2 ** exp)
, which is equivalent to x * 2exp
.
Usage:
math.ldexp(x, exp)
Parámetro |
Descripción |
---|---|
|
El valor base. |
|
El exponente. |
# Compute 3 * (2 ** 4)
ldexp_result = math.ldexp(3, 4)
controller.screen.print(ldexp_result)
# ldexp_result = 48.00000
Comparison & Approximation#
es finito#
isfinite
checks if a number is finite. This method returns a Boolean value:
True
- The number is finite.False
- The number is infinite.
Usage:
math.isfinite(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero para comprobar. |
# Check if 42 is a finite number (returns True)
is_finite_true = math.isfinite(42)
controller.screen.print(is_finite_true)
# is_finite_true = True
# Check if infinity is a finite number (returns False)
is_finite_false = math.isfinite(math.inf)
controller.screen.print(is_finite_false)
# is_finite_false = False
es inf#
isinf
checks if a number is infinite. This method returns a Boolean value:
True
- The number is infinite.False
- The number is finite.
Usage:
math.isinf(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero para comprobar. |
# Check if infinity is an infinite number (returns True)
is_inf_true = math.isinf(math.inf)
controller.screen.print(is_inf_true)
# is_inf_true = True
# Check if 42 is an infinite number (returns False)
is_inf_false = math.isinf(42)
controller.screen.print(is_inf_false)
# is_inf_false = False
Isnan#
isnan
checks if a number is NaN (Not a Number). This method returns a Boolean value:
True
- The number is NaN.False
- The number is a valid number.
Usage:
math.isnan(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero para comprobar. |
# Check if NaN (Not a Number) is NaN (returns True)
is_nan_true = math.isnan(math.nan)
controller.screen.print(is_nan_true)
# is_nan_true = True
# Check if 42 is NaN (returns False)
is_nan_false = math.isnan(42)
controller.screen.print(is_nan_false)
# is_nan_false = False
Error and Gamma Calculations#
gama#
gamma
computes the gamma function of x
, which generalizes the factorial function for real and complex numbers. For an integer n
, gamma(n) = (n-1)!
.
Usage:
math.gamma(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante positivo. |
# Calculate the gamma function of 5 (equivalent to 4!)
gamma_result = math.gamma(5)
controller.screen.print(gamma_result)
# gamma_result = 24.00000
lgamma#
lgamma
computes the natural logarithm of the gamma
function.
Usage:
math.lgamma(x)
Parámetro |
Descripción |
---|---|
|
Un número entero o flotante positivo. |
# Calculate the natural logarithm of the
# gamma function of 5
lgamma_result = math.lgamma(5)
controller.screen.print(lgamma_result)
# lgamma_result = 3.17805
erf#
erf
computes the error function of x
.
Usage:
math.erf(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa el valor de entrada. |
# Calculate the error function of 1
erf_result = math.erf(1)
controller.screen.print(erf_result)
# erf_result = 0.84270
erfc#
erfc
computes the complementary error function of x
, which is defined as 1 - erf(x)
.
Usage:
math.erfc(x)
Parámetro |
Descripción |
---|---|
|
Un flotante o entero que representa el valor de entrada. |
# Calculate the complementary error function of 1
erfc_result = math.erfc(1)
controller.screen.print(erfc_result)
# erfc_result = 0.15730