Control#

Introducción#

El lenguaje de control en Python te permite indicarle al robot cuándo esperar, cuándo repetir acciones, cómo tomar decisiones y cuándo finalizar el proyecto.

A continuación se muestra una lista de los controles disponibles, incluidos los métodos y las palabras clave principales de Python:

  • wait – Pauses the project for a given time.

  • for – Repeats code for each item in a sequence.

  • if – Runs code if a condition is true.

  • if/else – Runs different code depending on a condition.

  • if/elif/else – Checks multiple conditions in order.

  • while – Repeats code while a condition is true.

  • break – Exits a loop immediately.

  • program_stop – Ends the running program.

  • pass – Placeholder used when no action is needed.

esperar#

wait pauses for a specific amount of time before moving to the next line of code.

Usage:
wait(time, units)

Parámetros

Descripción

time

El tiempo de espera, expresado como un número entero positivo o decimal.

units

The unit that represents the wait time: MSEC (default) – milliseconds, or SECONDS

# Move the arm to the desired position and then blink the signal tower
arm.move_to(40, 140, 210, False)
wait(1, SECONDS)
signaltower_1.set_color(signal_tower.BLUE, signal_tower.BLINK)

para#

for repeats a set of actions a specific number of times. for can be used to loop through items in lists, tuples, dictionaries, sets, strings, or for a specified amount of loops with range.

Uso:

for value in expression_list:
    pass

Componentes

Descripción

value

Una variable temporal que almacena el elemento actual en la iteración.

expression_list

La colección de elementos que se recorren en un bucle (por ejemplo, lista, cadena, rango).

# Move the arm 4 times by 100 millimeters on the y axis
for index in range(4):
    arm.move_inc(0, 100, 0)

si#

if runs the indented block of code if the condition is True.

Uso:

if condition:
    pass

Componentes

Descripción

condition

An expression or variable that is checked when the statement runs. If it is True, the code inside the if block executes; if it is False, the block is skipped.

# Display the time until the move is completed
arm.move_to(-100, 200, 100, False)
while True:
    print("\033[2J")
    print(timer.time(SECONDS))
    wait(50, MSEC)
    if arm.is_done():
        timer.clear()

si/entonces#

if and else determine which indented block of code runs based on whether the condition is True or False.

Uso:

if condition:
    pass
else:
    pass

Componentes

Descripción

condition

An expression or variable that is checked when the statement runs. If it is True, the code inside the if block executes; if it is False, the code inside the else block executes instead.

# Display the time until the move is completed
arm.move_to(-100, 200, 100, False)
while True:
    if arm.is_done():
        timer.clear()
    else:
        print("\033[2J")
        print(timer.time(SECONDS))
    wait(50, MSEC)

si/si no/de lo contrario#

The if/elif/else structure selects which indented block of code runs based on conditions:

  • if runs its block if the condition is True.

  • elif checks additional conditions only if all previous conditions are False. Multiple elif statements can be used.

  • else runs its block only if none of the previous conditions are True.

Uso:

if condition:
    pass
elif condition:
    pass
else:
    pass

Componentes

Descripción

condition

An expression or variable that is checked when the statement runs. The first condition that is True determines which block executes; if none are True, the else block runs.

# Change the signal tower light if arm can reach to the desired position
while True:
    if arm.can_arm_reach_to(200, 200, 200):
        signaltower_1.set_color(signal_tower.BLUE, signal_tower.BLINK)
    elif arm.can_arm_reach_to(300, 300, 300):
        signaltower_1.set_color(signal_tower.GREEN, signal_tower.BLINK)
    else:
        signaltower_1.set_color(signal_tower.OFF, signal_tower.OFF)
    wait(50, MSEC)

mientras#

while repeatedly runs code as long as the condition is True. It can also be used like a “forever” by using True as the condition, or a “wait until” by adding not to the condition, as shown in the examples below.

Uso:

while condition:
    pass

Componentes

Descripción

condition

An expression or variable that is checked before each iteration. If it is True, the loop continues; if it is False, the loop stops.

# Display the time until the move is completed
arm.move_to(-100, 200, 100, False)
while True:
    if arm.is_done():
        break
    else:
        print("\033[2J")
        print(timer.time(SECONDS))
    wait(50, MSEC)

# Blink blue light until the move is completed
signaltower_1.set_color(signal_tower.BLUE, signal_tower.BLINK)
arm.move_to(-100, 200, 100, False)
while not arm.is_done():
    wait(0.2, SECONDS)
signaltower_1.set_color(signal_tower.BLUE, signal_tower.ON)

romper#

break exits a loop immediately. break can be used to leave loops that otherwise would loop forever.

# Display the time until the move is completed
arm.move_to(-100, 200, 100, False)
while True:
    if arm.is_done():
        break
    else:
        print("\033[2J")
        print(timer.time(SECONDS))
    wait(50, MSEC)

programa_stop#

program_stop ends a running project.

Usage:
brain.program_stop()

Parámetros

Descripción

Este método no tiene parámetros.

# Stop the project until the move is completed
arm.move_to(-100, 200, 100, False)
while True:
    if arm.is_done():
        break
    else:
        print("\033[2J")
        print(timer.time(SECONDS))
    wait(50, MSEC)
brain.program_stop()

aprobar#

pass is a placeholder for future code and can be used to avoid errors in empty loops, conditionals, and functions.

if condition:
    pass

def function():
    pass