thread#
Initializing the thread Class#
A Thread is created by using the following constructor:
The thread
constructor creates a thread object with a callback function to be executed when the Thread is invoked.
Parameter |
Description |
---|---|
|
A previously defined function that will be executed as the entry point when the thread is invoked. |
// Define the function "threadPrint".
void threadPrint(){
brain.screen.print("Printing!");
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Construct a thread "Thread" with the
// thread class.
thread Thread = thread(threadPrint);
}
This Thread
object will be used in all subsequent examples throughout this API documentation when referring to thread class methods.
Class Methods#
get_id()#
The get_id()
method returns the ID of the tread.
Returns: An interger that represents the thread’s ID.
join()#
The join()
method waits for the other thread to finish its execution.
Returns: None.
detach()#
The detach()
method permits the thread to execute from the thread handle.
Returns: None.
joinable()#
The joinable()
method returns if a thread is joinable.
Returns: A boolean representing if a thread is joinable.
interrupt()#
The interrupt()
method stops the thread.
Returns: None.
interruptAll()#
The interruptAll()
method stops all threads except main.
Returns: None.
setPriority()#
The setPriority(priority)
method sets the priority of the thread as an integer.
Parameter |
Description |
---|---|
priority |
An integer representing the priority of the thread. |
Returns: None.
priority()#
The priority()
method returns the priority of the thread as an integer.
Returns: An integer representing the priority of the thread.
hardwareConcurrency()#
The hardwareConcurrency()
method returns the number of concurrent threads supported by the hardware.
Returns: An integer representing the number of concurrent threads supported by the hardware.