smartdrive#

Introduction#

The smartdrive class controls how a robot drives and turns using motors, wheels, and a sensor. A smartdrive can use a connected Gyro Sensor or the Brain’s built-in Inertial Sensor.

A smartdrive uses the sensor to help the robot move and turn precisely. At the start of each project, the drivetrain calibrates the sensor automatically. Keep the robot still for about 2 seconds during calibration, so the robot can move and turn correctly.

The smartdrive class is based on the drivetrain class. It can use the same drive and turn functions as drivetrain, and it also adds sensor-based functions like turnToHeading and turnToRotation.

This page uses myDrivetrain as the example smartdrive name. Replace it with your own configured name as needed.

Class Constructors#

1 Creates a smartdrive using existing motor_group objects for the left and right sides, along with a Gyro Sensor or Inertial Sensor.

smartdrive(
    motor_group     &l,
    motor_group     &r,
    gyro            &g,
    double          wheelTravel = 320,
    double          trackWidth  = 320,
    double          wheelBase   = 130,
    distanceUnits   unit = mm,
    double          externalGearRatio = 1.0 );

2 Creates a smartdrive using existing motor objects for the left and right sides, along with a Gyro Sensor or Inertial Sensor.

smartdrive(
    motor           &l,
    motor           &r,
    gyro            &g,
    double          wheelTravel = 320,
    double          trackWidth  = 320,
    double          wheelBase   = 130,
    distanceUnits   unit = mm,
    double          externalGearRatio = 1.0 );

Class Destructor#

Destroys the smartdrive object and releases associated resources.

~smartdrive();

Parameters#

The sensor parameter can be a gyro or inertial object.

Parameter

Type

Description

&l / &r

motor_group / motor

The left and right motors or motor groups. Both parameters must use the same type: either two motor_group objects or two motor objects.

&g

gyro / inertial

The Gyro Sensor or Inertial Sensor used by the smartdrive.

wheelTravel

double

The circumference of the drivetrain wheels. The default is 320.

trackWidth

double

The distance between the left and right wheels. The default is 320.

wheelBase

double

The distance between the front and back wheels. The default is 130.

unit

distanceUnits

The unit for wheelTravel, trackWidth, and wheelBase: mm (default) or inches.

externalGearRatio

double

The gear ratio used to adjust drive distances if gears are used. The default is 1.0.

Example#

/* This constructor is required when using VS Code.
Drivetrain configuration is generated automatically
in VEXcode using the Device Menu. Replace the values
as needed. */

// Create the left and right motor objects.
motor leftMotor = motor(PORT1, false);
motor rightMotor = motor(PORT9, true);

// Create the Inertial Sensor object.
inertial myInertial = inertial(PORT3);

// Create the smartdrive object.
smartdrive myDrivetrain = smartdrive(
    leftMotor,  // left motor
    rightMotor, // right motor
    myInertial, // Inertial Sensor
    259.34,     // wheelTravel
    320,        // trackWidth
    40,         // wheelBase
    mm,         // unit
    1.0 );      // externalGearRatio

Member Functions#

The smartdrive class includes the following member functions:

Actions — Turn the robot using heading or rotation.

  • turnToHeading — Turns the robot to face a specific heading from -359 to 359 degrees. The robot will turn the shortest direction to reach the target heading.

  • turnToRotation — Turns the robot to a specific rotation.

  • calibrateDrivetrain — Calibrates the sensor configured with the smartdrive.

Settings — Adjust heading and rotation values.

  • setHeading — Changes the robot’s current heading to a new heading.

  • setRotation — Changes the robot’s current rotation to a new rotation.

Values — Check heading and rotation.

  • heading — Returns the robot’s current heading from 0 to 359 degrees.

  • rotation — Returns the robot’s current rotation.

A smartdrive can also use the inherited member functions from drivetrain, such as drive, driveFor, turn, turnFor, stop, isDone, and isMoving.

Before calling any smartdrive member functions, a smartdrive object must be created.

/* This constructor is required when using VS Code.
Drivetrain configuration is generated automatically
in VEXcode using the Device Menu. Replace the values
as needed. */

// Create the left and right motor objects.
motor leftMotor = motor(PORT1, false);
motor rightMotor = motor(PORT9, true);

// Create the Inertial Sensor object.
inertial myInertial = inertial(PORT3);

// Create the smartdrive object.
smartdrive myDrivetrain = smartdrive(
    leftMotor,  // left motor
    rightMotor, // right motor
    myInertial, // Inertial Sensor
    259.34,     // wheelTravel
    320,        // trackWidth
    40,         // wheelBase
    mm,         // unit
    1.0 );      // externalGearRatio

turnToHeading#

A heading is the direction the robot is facing, measured in degrees. turnToHeading turns the robot to face a specific heading from -359 to 359 degrees. The robot will turn the shortest direction to reach the target heading.

The robot’s starting heading is 0 degrees.

The project will wait until the robot is done turning before the next line of code runs.

Available Functions

1 Turns the robot to the specified heading using the current turn velocity.

bool turnToHeading(
    double        angle,
    rotationUnits units,
    bool          waitForCompletion = true );

2 Turns the robot to the specified heading at the specified velocity.

bool turnToHeading(
    double        angle,
    rotationUnits units,
    double        velocity,
    velocityUnits units_v,
    bool          waitForCompletion = true );

Parameters

Parameter

Type

Description

angle

double

The direction the robot should face, in degrees. This can be from -359 to 359 when using deg or degrees.

units

rotationUnits

The heading unit: deg (degrees), rev (revolutions), or raw (raw units). One revolution is equal to 360 degrees.

velocity

double

The velocity to turn with from 0% to 100% when using velocityUnits::pct, from 0 to 120 rpm when using rpm, or from 0 to 720 degrees per second when using dps. If no velocity is provided, the robot turns at the current turn velocity.

units_v

velocityUnits

The velocity unit: velocityUnits::pct (percent), rpm (rotations per minute), or dps (degrees per second).

waitForCompletion

bool

true (default) makes the project wait until the robot is done turning before the next line of code runs. false makes the next line of code run right away.

Return Values

Returns whether the robot reached the target heading, as a Boolean value.

  • true — The robot reached the target heading.

  • false — The robot did not finish the turn, or the function returned before the turn completed because waitForCompletion was set to false.

Notes
  • Running another drivetrain movement function while turnToHeading is running will interrupt the current movement.

  • turnToHeading uses a target heading, so isDone and isMoving can be used with it.

Examples
// Face the new 0 degrees.
myDrivetrain.setHeading(90, degrees);
myDrivetrain.turnToHeading(0, degrees);

turnToRotation#

turnToRotation turns the robot to a specific rotation.

Rotation is how much the robot has turned, measured in degrees or revolutions. At the beginning of a project, the rotation value is set to 0 degrees. Rotation can also be set using the setRotation function.

Rotation values are absolute. This means the direction of the turn depends on the robot’s current rotation. Turning right increases the rotation, and turning left decreases the rotation.

For example, if the robot starts at 0 degrees and you turn to a rotation of 720 degrees, it will turn right twice. If you then turn to a rotation of 360 degrees, it will turn left once, because 360 is less than 720.

The project will wait until the robot is done turning before the next line of code runs.

Available Functions

1 Turns the robot to the specified rotation using the current turn velocity.

bool turnToRotation(
    double        angle,
    rotationUnits units,
    bool          waitForCompletion = true );

2 Turns the robot to the specified rotation at the specified velocity.

bool turnToRotation(
    double        angle,
    rotationUnits units,
    double        velocity,
    velocityUnits units_v,
    bool          waitForCompletion = true );

Parameters

Parameter

Type

Description

angle

double

The rotation value that the robot will turn to.

units

rotationUnits

The rotation unit: deg (degrees), rev (revolutions), or raw (raw units). One revolution is equal to 360 degrees.

velocity

double

The velocity to turn with from 0% to 100% when using velocityUnits::pct, from 0 to 120 rpm when using rpm, or from 0 to 720 degrees per second when using dps. If no velocity is provided, the robot turns at the current turn velocity.

units_v

velocityUnits

The velocity unit: velocityUnits::pct (percent), rpm (rotations per minute), or dps (degrees per second).

waitForCompletion

bool

true (default) makes the project wait until the robot is done turning before the next line of code runs. false makes the next line of code run right away.

Return Values

Returns whether the robot reached the target rotation, as a Boolean value.

  • true — The robot reached the target rotation.

  • false — The robot did not finish the turn, or the function returned before the turn completed because waitForCompletion was set to false.

Notes
  • Running another drivetrain movement function while turnToRotation is running will interrupt the current movement.

  • turnToRotation uses a target rotation, so isDone and isMoving can be used with it.

Examples
// Spin counterclockwise for 2 turns, then face forward.
myDrivetrain.setRotation(720, degrees);
myDrivetrain.turnToRotation(0, degrees);

calibrateDrivetrain#

calibrateDrivetrain calibrates the connected Gyro Sensor or the Brain’s built-in Inertial Sensor configured with the smartdrive.

Calibration helps the sensor measure movement correctly. Keep the robot still for about 2 seconds during calibration. If the robot moves during calibration, the sensor may not measure movement correctly.

The project will wait until calibration is done before the next line of code runs.

Note: calibrateDrivetrain is generated automatically by VEXcode when a drivetrain is configured with a Gyro Sensor or Inertial Sensor. It is provided as part of the project source and is not part of the VEX IQ C++ API.

Available Functions
void calibrateDrivetrain();

Parameters

This function does not accept any parameters.

Return Values

This function does not return a value.

Notes
  • The robot calibrates automatically at the start of each project when a smartdrive is configured in VEXcode.

  • Keep the robot still for about 2 seconds during calibration.

Function Implementation

The following is an example of the auto-generated implementation of calibrateDrivetrain created by VEXcode:

bool vexcode_initial_drivetrain_calibration_completed = false;
void calibrateDrivetrain() {
  wait(200, msec);
  Brain.Screen.print("Calibrating");
  Brain.Screen.newLine();
  Brain.Screen.print("Inertial");
  DrivetrainInertial.calibrate();
  while (DrivetrainInertial.isCalibrating()) {
    wait(25, msec);
  }
  vexcode_initial_drivetrain_calibration_completed = true;
  // Clears the screen and returns the cursor to row 1, column 1.
  Brain.Screen.clearScreen();
  Brain.Screen.setCursor(1, 1);
}

setHeading#

A heading is the direction the robot is facing, measured in degrees. setHeading changes the robot’s current heading to a new heading value.

For example, if the robot has turned to face right, setting the heading to 0 degrees makes that right-facing position the new 0 degrees. Then the robot can turn to other positions based on that new heading.

Available Functions
void setHeading(
  double value,
  rotationUnits units);

Parameters

Parameter

Type

Description

value

double

The heading value to set for the robot. This can be from -359 to 359 when using deg or degrees.

units

rotationUnits

The heading unit: deg (degrees), rev (revolutions), or raw (raw units). One revolution is equal to 360 degrees.

Return Values

This function does not return a value.

Examples
// Face the new 0 degrees.
myDrivetrain.setHeading(90, degrees);
myDrivetrain.turnToHeading(0, degrees);

setRotation#

Rotation is how much the robot has turned, measured in degrees or revolutions. At the beginning of a project, the rotation value is set to 0 degrees. setRotation changes the robot’s current rotation to a new value.

For example, if the robot has made two full turns to the right, its rotation value will be 720 degrees. Setting the rotation to 0 degrees will reset that rotation from 720 to 0 degrees. Then the robot can turn to rotations based on that new value.

Available Functions
void setRotation(
  double value,
  rotationUnits units);

Parameters

Parameter

Type

Description

value

double

The rotation value to set for the robot.

units

rotationUnits

The rotation unit: deg (degrees), rev (revolutions), or raw (raw units). One revolution is equal to 360 degrees.

Return Values

This function does not return a value.

Examples
// Spin counterclockwise for 2 turns, then face forward.
myDrivetrain.setRotation(720, degrees);
myDrivetrain.turnToRotation(0, degrees);

heading#

A heading is the direction the robot is facing, measured in degrees. heading returns the robot’s current heading from 0 to 359 degrees.

The robot’s starting heading is 0 degrees.

Available Functions
double heading( rotationUnits units = rotationUnits::deg );

Parameters

Parameter

Type

Description

units

rotationUnits

Optional. The unit to return heading in: degrees, deg (default), rev, or raw. One revolution is equal to 360 degrees.

Return Values

Returns the robot’s current heading as a double in the selected unit.

Examples
// Show heading before and after turning.
Brain.Screen.print("Before: %f", myDrivetrain.heading(degrees));
myDrivetrain.turnFor(right, 90, degrees);
wait(1, seconds);
Brain.Screen.newLine();
Brain.Screen.print("After: %f", myDrivetrain.heading(degrees));
myDrivetrain.stop();

rotation#

Rotation is how much the robot has turned, measured in degrees or revolutions. At the beginning of a project, the rotation value is set to 0 degrees. rotation returns the robot’s current rotation.

Turning right increases the rotation, and turning left decreases the rotation. For example, making two full turns to the right will return a rotation of 720 degrees.

Available Functions
double rotation( rotationUnits units = rotationUnits::deg );

Parameters

Parameter

Type

Description

units

rotationUnits

Optional. The unit to return rotation in: degrees, deg (default), rev, or raw. One revolution is equal to 360 degrees.

Return Values

Returns the robot’s current rotation as a double in the selected unit.

Examples
// Show rotation before and after turning.
Brain.Screen.print("Before: %f", myDrivetrain.rotation(degrees));
myDrivetrain.turnFor(right, 90, degrees);
wait(1, seconds);
Brain.Screen.newLine();
Brain.Screen.print("After: %f", myDrivetrain.rotation(degrees));
myDrivetrain.stop();