Control#
Introduction#
Control in Python lets you tell the robot when to wait, when to repeat actions, how to make decisions, and when to end the project.
Below is a list of available controls, including methods and core Python keywords:
wait– Pauses the project for a given time.for– Repeats code for each item in a sequence.if– Runs code if a condition is true.if/else– Runs different code depending on a condition.if/elif/else– Checks multiple conditions in order.while– Repeats code while a condition is true.break– Exits a loop immediately.program_stop– Ends the running program.pass– Placeholder used when no action is needed.
wait#
wait pauses for a specific amount of time before moving to the next line of code.
Usage:wait(time, units)
Parameters |
Description |
|---|---|
|
The amount of time to wait, as a positive whole number or decimal. |
|
The unit that represents the wait time: |
# Turn right for one second
drivetrain.turn(RIGHT)
wait(1, SECONDS)
drivetrain.stop()
for#
for repeats a set of actions a specific number of times. for can be used to loop through items in lists, tuples, dictionaries, sets, strings, or for a specified amount of loops with range.
Usage:
for value in expression_list:
pass
Components |
Description |
|---|---|
|
A temporary variable that stores the current element in the iteration. |
|
The collection of elements being looped through (e.g., list, string, range). |
# Move in a square path
for index in range(4):
drivetrain.drive_for(FORWARD, 100, MM)
drivetrain.turn_for(RIGHT, 90)
if#
if runs the indented block of code if the condition is True.
Usage:
if condition:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked when the statement runs. If it is |
# Turn after the Bumper Switch is pressed
while True:
if bumper_a.pressing():
drivetrain.turn_for(RIGHT, 90)
wait(0.1, SECONDS)
if/else#
if and else determine which indented block of code runs based on whether the condition is True or False.
Usage:
if condition:
pass
else:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked when the statement runs. If it is |
# Turn when the Bumper Switch is pressed
while True:
if bumper_switch.pressing():
drivetrain.turn(RIGHT)
else:
drivetrain.stop()
wait(0.1, SECONDS)
if/elif/else#
The if/elif/else structure selects which indented block of code runs based on conditions:
ifruns its block if the condition isTrue.elifchecks additional conditions only if all previous conditions areFalse. Multipleelifstatements can be used.elseruns its block only if none of the previous conditions areTrue.
Usage:
if condition:
pass
elif condition:
pass
else:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked when the statement runs. The first condition that is |
# Change the Optical Sensor light while turning
drivetrain.turn(RIGHT)
while True:
if drivetrain.heading() < 120:
optical_sensor.set_light(LEDStateType.OFF)
elif drivetrain.heading() < 240:
optical_sensor.set_light_power(50, PERCENT)
else:
optical_sensor.set_light_power(100, PERCENT)
wait(0.2, SECONDS)
while#
while repeatedly runs code as long as the condition is True. It can also be used like a “forever” by using True as the condition, or a “wait until” by adding not to the condition, as shown in the examples below.
Usage:
while condition:
pass
Components |
Description |
|---|---|
|
An expression or variable that is checked before each iteration. If it is |
# Turn when the Bumper Switch is pressed
while True:
if bumper_switch.pressing():
drivetrain.turn(RIGHT)
else:
drivetrain.stop()
wait(0.1, SECONDS)
# Turn the other direction when the left button is pressed
drivetrain.turn(LEFT)
while not brain.buttonLeft.pressing():
wait(0.2, SECONDS)
drivetrain.turn(RIGHT)
break#
break exits a loop immediately. break can be used to leave loops that otherwise would loop forever.
# Stop turning after pressing the left button
while True:
drivetrain.turn(RIGHT)
if brain.buttonLeft.pressing():
break
wait(0.2, SECONDS)
drivetrain.stop()
program_stop#
brain.program_stop ends a running project.
Usage:brain.program_stop()
Parameters |
Description |
|---|---|
This method has no parameters. |
# Stop the project after pressing the left button
while True:
drivetrain.turn(RIGHT)
if brain.buttonLeft.pressing():
break
wait(0.2, SECONDS)
brain.program_stop()
pass#
pass is a placeholder for future code and can be used to avoid errors in empty loops, conditionals, and functions.
if condition:
pass
def function():
pass