计时器#
介绍#
计时器会跟踪项目从开始到结束的时间间隔。它可以用来测量持续时间、在设定的时间后触发事件,或重置计时器以进行新的计时操作。以下是所有可用方法的列表:
动作——控制计时器。
reset
– Resets the timer to zero.
Getter – 返回当前计时器值。
value
– Returns the elapsed time since the timer started.
回调——延迟后触发函数。
event
– Calls a function after a specified number of milliseconds, with optional arguments.
构造函数——创建一个计时器来跟踪时间。
Timer
- Create a new timer object that can be used with these methods.
行动#
reset#
reset
sets the timer to zero.
Usage:
Brain.Timer.reset();
参数 |
描述 |
---|---|
该方法没有参数。 |
int main() {
vexcodeInit();
// Initializing Robot Configuration. DO NOT REMOVE!
while (true) {
// Reset the timer every time the check button is pressed
if (Brain.buttonCheck.pressing()) {
Brain.Timer.reset();
}
Brain.Screen.clearScreen();
Brain.Screen.setCursor(1, 1);
Brain.Screen.print("Time: %.2f", Brain.Timer.value());
wait(50, msec);
}
}
盖特#
value#
value
returns the current elapsed time of the timer in milliseconds as a double.
Usage:
Brain.Timer.value()
参数 |
描述 |
---|---|
该方法没有参数。 |
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Display the timer as it ticks up
while (true) {
Brain.Screen.clearScreen();
Brain.Screen.setCursor(1, 1);
Brain.Screen.print("Time: %.2f", Brain.Timer.value());
wait(50, msec);
}
}
打回来#
event#
event
calls a function after a specified amount of time.
Usage:
Brain.Timer.event(callback, delay);
参数 |
描述 |
---|---|
|
当计时器事件发生时执行的函数。 |
|
函数调用前的延迟,以毫秒为单位。 |
// Play a sound after 2 seconds
void tadaSound() {
Brain.playSound(tada);
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
Brain.Timer.event(tadaSound, 2000);
}
构造函数#
Timer#
timer
creates a new timer. A new timer will start measuring time immediately when it is created.
Usage:
timer();
范围 |
描述 |
---|---|
此构造函数没有参数。 |
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Display a new timer after two seconds
wait(2, seconds);
timer stopwatch;
while (true) {
Brain.Screen.clearScreen();
Brain.Screen.setCursor(1, 1);
Brain.Screen.print("Timer:");
Brain.Screen.newLine();
Brain.Screen.print("%.3f", Brain.Timer.value());
Brain.Screen.setCursor(4, 1);
Brain.Screen.print("Stopwatch:");
Brain.Screen.newLine();
Brain.Screen.print("%.3f", stopwatch.value());
wait(100, msec);
}
}