屏幕#

介绍#

屏幕方法控制 IQ(第二代)大脑如何在其内置屏幕上显示文本、数字和图形。

大脑的绘图分辨率为 160 x 108 像素。

This page uses brain as the example Brain name. Replace it with your own configured name as needed.

以下是所有方法的列表:

光标打印 — 放置并打印文本。

  • print — Prints text, numbers, or variable values at the current cursor position.

  • set_cursor — Moves the cursor to a specific row and column.

  • next_row — Moves the cursor to column 1 of the next row.

  • clear_row — Clears a row of text.

  • row — Returns the row where text will be printed.

  • column — Returns the column where text will be printed.

  • print_at — Prints text, numbers, or variable values at a specific x and y coordinate.

  • get_string_width — Returns the width of a string in pixels using the current font.

  • get_string_height — Returns the height of a string in pixels using the current font.

修改器——更改屏幕设置、颜色和绘制行为。

  • clear_screen — Clears the screen of all drawings and text.

  • set_font — Sets the font for printed text.

  • set_pen_width — Sets the thickness of drawn lines and shape outlines.

  • set_pen_color — Sets the color of text, pixels, lines, and shape outlines.

  • set_fill_color — Sets the fill color for drawn shapes and printed text backgrounds.

  • set_origin — Sets the origin used for coordinate-based printing and drawing.

绘制 — 在屏幕上添加图形。

光标打印#

print#

print prints text, numbers, or variable values on the Brain screen at the current cursor position and font.

Usage:
brain.screen.print(text, precision, opaque)

参数

描述

text

要在屏幕上打印的文本、数字或变量值。

precision

Optional. The number of decimal places to display when displaying numbers. This must be written as a keyword argument, ie:precision=3. Default is 2.

opaque

Optional. opaque=True — The background of the text will be filled with the current fill color or black by default. opaque=False (default) — The background of the text will match the screen’s background color.

# Display a message at the starting
# cursor position
brain.screen.print("Hello, Robot!")

VEX IQ Brain 屏幕截图,第一行显示白色文字“Hello, Robot!”。

# Display a percentage with 4 decimal
# places and a blue background
brain.screen.set_fill_color(Color.BLUE)
brain.screen.print((42/100), precision = 4, opaque = True)

set_cursor#

set_cursor moves the cursor to a specific row and column on the Brain screen. The next print call will start printing at that location. How many rows and columns can comfortably fit depends on the selected font.

Monospaced fonts have characters that are all the same width, making text placement consistent. In contrast, proportional fonts vary in character width, so some letters take up more space than others. However, regardless of which type is used, set_cursor positions the cursor based on row and column size, not font style. The font size can be adjusted using set_font.

Usage:
brain.screen.set_cursor(row, column)

参数

描述

row

要将光标移动到的行。

column

要将光标移动到的列。

# Repeatedly print the Brain's timer at
# the top left of the screen
while True:
    brain.screen.print(brain.timer.time(SECONDS))
    brain.screen.next_row()
    wait(1, SECONDS)
    brain.screen.clear_screen()
    brain.screen.set_cursor(1, 1)

IQ Brain 屏幕截图左上角显示白色文字“23.19”。

next_row#

next_row moves the cursor to column 1 on the next row on the Brain screen.

Usage:
brain.screen.next_row()

参数

描述

该方法没有参数。

# Display two lines of text
brain.screen.print("Line 1")
brain.screen.next_row()
brain.screen.print("Line 2")

IQ Brain 屏幕的截图,左上角以白色文字显示“第 1 行”,其正下方显示“第 2 行”。

clear_row#

clear_row clears a single row of text on the Brain screen.

Usage:
brain.screen.clear_row(row, color)

参数

描述

可选。要清除的行。默认值为当前光标所在行。

颜色

Optional. The color to apply to the cleared row. Options include:

  • Color.BLACK
  • Color.BLUE
  • Color.BLUE_GREEN
  • Color.BLUE_VIOLET
  • Color.GREEN
  • Color.ORANGE
  • Color.PURPLE
  • Color.RED
  • COLOR.RED_ORANGE
  • Color.RED_VIOLET
  • Color.VIOLET
  • Color.WHITE
  • Color.YELLOW
  • Color.YELLOW_GREEN
  • Color.YELLOW_ORANGE
You can also specify a custom color.

# Display text on two rows
brain.screen.print("This text stays")
brain.screen.next_row()
brain.screen.print("This disappears")

# Wait 3 seconds before clearing
# only the second row
wait(3, SECONDS)
brain.screen.clear_row()

# Turn the 5th row green
brain.screen.clear_row(5, Color.GREEN)

row#

row returns the row where text will be printed as an integer.

Usage:
brain.screen.row()

参数

描述

该方法没有参数。

# Set cursor to (3,2) and print 
# row number
brain.screen.set_cursor(3, 2)
brain.screen.print(brain.screen.row())

IQ Brain 屏幕的截图,屏幕最左侧垂直居中,第 3 行第 2 列位置印有一个白色数字 3。

column#

column returns the column where text will be printed as an integer.

Usage:
brain.screen.column()

参数

描述

该方法没有参数。

# Set cursor to (3,2) and print 
# column number
brain.screen.set_cursor(3, 2)
brain.screen.print(brain.screen.column())

IQ Brain 屏幕的截图,屏幕最左侧垂直居中,第 3 行第 2 列位置印有一个白色数字 2。

get_string_width#

get_string_width returns the width of a string in pixels as an integer, as it would appear on the Brain’s screen. The width varies depending on the string’s length and the current font.

Usage:
brain.screen.get_string_width(string)

参数

描述

string

要测量的字符串。

get_string_height#

get_string_height returns the height of a string in pixels as an integer, as it would appear on the Brain screen. The height varies depending on the string’s length and the current font.

Usage:
brain.screen.get_string_height(string)

参数

描述

string

要测量的字符串。

修改器#

clear_screen#

clear_screen clears all drawings and text from the Brain’s screen.

Usage:
brain.screen.clear_screen(color)

参数

描述

color

Optional. Sets the screen color. Options include:

  • Color.BLACK
  • Color.BLUE
  • Color.BLUE_GREEN
  • Color.BLUE_VIOLET
  • Color.GREEN
  • Color.ORANGE
  • Color.PURPLE
  • Color.RED
  • COLOR.RED_ORANGE
  • Color.RED_VIOLET
  • Color.VIOLET
  • Color.WHITE
  • Color.YELLOW
  • Color.YELLOW_GREEN
  • Color.YELLOW_ORANGE
You can also specify a custom color.

# Draw a circle and clear it after 
# 2 seconds
brain.screen.draw_circle(80, 50, 20)
wait(2, SECONDS)
brain.screen.clear_screen()

# Turn the screen red
brain.screen.clear_screen(Color.RED)

IQ Brain 屏幕截图,整个可打印区域呈亮红色。

set_font#

set_font sets the font used for displaying text on the Brain screen. This font will apply to all text printed with print or print_at. The default font at the start of a project is MONO20.

Usage:
brain.screen.set_font(fontname)

范围

描述

fontname

Sets the font to one of the following:

  • MONO12
  • MONO15
  • MONO20
  • MONO30
  • MONO40
  • MONO60
  • PROP20
  • PROP30
  • PROP40
  • PROP60
These options are shown below.

这是一张VEX IQ Brain屏幕的截图,上面显示着一系列数字和字母,字体为Mono 12。字母AZ位于一行,横跨屏幕宽度。左下角指示屏幕宽度为26个字符,共9行。
MONO12

与上一张截图相同,这次使用了 Mono 15 字体。字母 AT 位于一行,横跨屏幕宽度。左下角指示宽度为 20 个字符,行数为 7 行。
MONO15

与上一张截图相同,这次使用了 Mono 20 字体。字母 AP 位于一行,横跨屏幕宽度。左下角指示横向 16 个字符,纵向 5 行。
MONO20

与上一张截图相同,这次使用了 Mono 30 字体。数字 1 到 9 以及一个额外的 0 位于同一行,横跨屏幕宽度。左下角指示有 3 行。
MONO30

与上一张截图相同的截图,现在字体改为 Mono 40。数字 1 到 8 位于第二行,横跨屏幕宽度。
MONO40

与上一张截图相同的截图,这次使用了 Mono 60 字体。屏幕上显示的是大号的 MN 60 字体,几乎占据了屏幕上半部分。
MONO60

与上一张截图相同的截图,这次使用的是 Prop 20 字体。字母 AW 位于一行,横跨屏幕宽度。左下角显示 26 个字符,5 行。
PROP20

与上一张截图相同,但这次使用了 Prop 30 字体。数字 1-9 在一行中重复出现两次,横跨屏幕宽度。左下角显示横向 18 个字符,共 3 行。
PROP30

与上一张截图相同的截图,现在字体为 Prop 40。屏幕第一行显示“Prop 40”,第二行显示 14 个字符和 2 行。
PROP40

与上一张截图相同的截图,现在字体变成了“Prop 60”。屏幕上以大号字体显示“PROP 60”,几乎占据了屏幕上半部分。
PROP60

# Display two different fonts on 
# two separate lines
brain.screen.set_font(FontType.MONO20)
brain.screen.print("Mono Medium")
brain.screen.next_row()
brain.screen.set_font(FontType.PROP20)
brain.screen.print("Prop Medium")

IQ Brain 屏幕截图,左上角有两行白色文字。第一行是 Mono Medium,紧随其后的第二行字体较小,是 Prop Medium。

set_pen_width#

set_pen_width sets the thickness of drawn lines and shape outlines.

Usage:
brain.screen.set_pen_width(width)

范围

描述

width

笔的宽度,以像素为单位,范围从 0 到 32。

# Draw two circles with
# different pen widths
brain.screen.draw_circle(40, 70, 20)
brain.screen.set_pen_width(5)
brain.screen.draw_circle(100, 70, 20)

IQ Brain 屏幕的截图,屏幕下半部分印有两个白色圆圈。左边的圆圈比右边的圆圈边框更窄。

set_pen_color#

set_pen_color sets the color of text, pixels, lines, and shape outlines.

Usage:
brain.screen.set_pen_color(color)

范围

描述

color

Optional. The pen and font color to use. Options include:

  • Color.BLACK
  • Color.BLUE
  • Color.BLUE_GREEN
  • Color.BLUE_VIOLET
  • Color.GREEN
  • Color.ORANGE
  • Color.PURPLE
  • Color.RED
  • COLOR.RED_ORANGE
  • Color.RED_VIOLET
  • Color.VIOLET
  • Color.WHITE
  • Color.YELLOW
  • Color.YELLOW_GREEN
  • Color.YELLOW_ORANGE
You can also specify a custom color.

# Draw two rectangles with
# different colors
brain.screen.draw_rectangle(100, 50, 10, 20)
brain.screen.set_pen_color(Color.BLUE)
brain.screen.draw_rectangle(50, 50, 10, 20)

IQ Brain 屏幕的截图,屏幕下半部分画有两个小矩形。左边的矩形是蓝色的,右边的矩形是白色的。

set_fill_color#

set_fill_color sets the fill color used when shapes are drawn.

Usage:
brain.screen.set_fill_color(color)

范围

描述

color

Optional. The fill color to use. Options include:

  • Color.BLACK
  • Color.BLUE
  • Color.BLUE_GREEN
  • Color.BLUE_VIOLET
  • Color.GREEN
  • Color.ORANGE
  • Color.PURPLE
  • Color.RED
  • COLOR.RED_ORANGE
  • Color.RED_VIOLET
  • Color.VIOLET
  • Color.WHITE
  • Color.YELLOW
  • Color.YELLOW_GREEN
  • Color.YELLOW_ORANGE
You can also specify a custom color.

# Draw a yellow circle
brain.screen.set_fill_color(Color.YELLOW)
brain.screen.draw_circle(50, 50, 20)

IQ Brain 屏幕的截图,屏幕左半部分画着一个亮黄色圆圈,圆圈边缘有细细的白色边框。

set_origin#

set_origin sets the origin used for drawing and coordinate-based printing on the Brain screen. By default, the origin is the top-left corner of the screen.

Usage:
brain.screen.set_origin(x, y)

范围

描述

x

要设置为原点的新 x 坐标,取值范围为 0 到 159 之间的整数。

y

要设置为原点的新 y 坐标,取值范围为 0 到 107 之间的整数。

# Draw a line with the origin set to (50, 50)
brain.screen.set_origin(50, 50)
brain.screen.draw_line(1, 1, 159, 107)

一张 IQ Brain 屏幕的截图,其中一条白线从略偏左侧的位置开始,向右下方斜延伸至屏幕右下角。

#

draw_pixel#

draw_pixel draws one pixel at the selected x and y coordinate using the current pen color.

Usage:
brain.screen.draw_pixel(x, y)

范围

描述

x

像素绘制位置的 x 坐标,取值范围为 0 到 159 之间的整数。

y

像素绘制位置的 y 坐标,取值范围为 0 到 107 之间的整数。

# Draw one pixel at the center
# of the screen
brain.screen.draw_pixel(80, 50)

IQ Brain 屏幕的截图,屏幕中央有一个小白点。

draw_line#

draw_line draws a line from the first screen coordinate (x1, y1) to the second screen coordinate (x2, y2) using the current pen width and pen color.

The x and y-coordinates use the default origin of (0, 0) unless a different origin has been set using set_origin.

Usage:
brain.screen.draw_line(x1, y1, x2, y2)

范围

描述

x1

直线的起始 x 坐标,取值范围为 0 到 159 的整数。

y1

直线的起始 y 坐标,取值范围为 0 到 107 的整数。

x2

直线的终点 x 坐标,取值范围为 0 到 159 的整数。

y2

直线的终点 y 坐标,取值范围为 0 到 107 的整数。

# Draw a line from the top left to
# bottom right of the screen
brain.screen.draw_line(0, 0, 159, 107)

IQ Brain 屏幕截图,从左上角到右下角画了一条白色对角线。

draw_rectangle#

draw_rectangle draws a rectangle with its top-left corner at the selected (x, y) coordinate and a size determined by the given width and height, all measured in pixels. The rectangle’s outline is drawn using the current pen width and pen color. The interior is filled with the current fill color, unless the optional color parameter is used.

The x and y-coordinates use the default origin of (0,0) unless a different origin has been set using set_origin.

Usage:
brain.screen.draw_rectangle(x, y, width, height, color)

范围

描述

x

矩形左上角的 x 坐标,取值范围为 0 到 159 的整数。

y

矩形左上角的 y 坐标,取值范围为 0 到 107 的整数。

width

矩形的宽度,以像素为单位。

height

矩形的高度,以像素为单位。

color

Optional. The fill color of the rectangle. Options include:

  • Color.BLACK
  • Color.BLUE
  • Color.BLUE_GREEN
  • Color.BLUE_VIOLET
  • Color.GREEN
  • Color.ORANGE
  • Color.PURPLE
  • Color.RED
  • COLOR.RED_ORANGE
  • Color.RED_VIOLET
  • Color.VIOLET
  • Color.WHITE
  • Color.YELLOW
  • Color.YELLOW_GREEN
  • Color.YELLOW_ORANGE
You can also specify a custom color.

# Draw a red rectangle on the screen
brain.screen.draw_rectangle(25, 25, 100, 50, Color.RED)

IQ Brain 屏幕的截图,屏幕上几乎居中处画着一个带有细白边框的红色大矩形。

draw_circle#

draw_circle draws a circle with its center at the selected (x, y) coordinate and a size determined by the given radius, all measured in pixels. The circle’s outline is drawn using the current pen width and pen color. The interior is filled with the current fill color, unless the optional color parameter is used.

The x and y-coordinates use the default origin of (0,0) unless a different origin has been set using set_origin.

Usage:
brain.screen.draw_circle(x, y, radius, color)

范围

描述

x

圆心的 x 坐标,取值范围为 0 到 159 的整数。

y

圆心的 y 坐标,取值范围为 0 到 107 的整数。

radius

圆的半径,以像素为单位。

color

Optional. The fill color of the circle. Options include:

  • Color.BLACK
  • Color.BLUE
  • Color.BLUE_GREEN
  • Color.BLUE_VIOLET
  • Color.GREEN
  • Color.ORANGE
  • Color.PURPLE
  • Color.RED
  • COLOR.RED_ORANGE
  • Color.RED_VIOLET
  • Color.VIOLET
  • Color.WHITE
  • Color.YELLOW
  • Color.YELLOW_GREEN
  • Color.YELLOW_ORANGE
You can also specify a custom color.

# Draw a green circle on the screen
brain.screen.draw_circle(80, 50, 20, Color.GREEN)

IQ Brain 屏幕的截图,屏幕中央有一个带有细白边框的实心绿色圆圈。

set_clip_region#

set_clip_region defines a rectangular area on the screen where all drawings and text will be confined. Any content outside this region will not be displayed.

Usage:
brain.screen.set_clip_region(x, y, width, height)

范围

描述

x

剪辑区域左上角的 x 坐标,以 0 到 159 之间的整数或浮点数表示。

y

剪辑区域左上角的 y 坐标,以 0 到 107 之间的整数或浮点数表示。

width

剪辑区域的宽度(以像素为单位)。

height

裁剪区域的高度(以像素为单位)。

# Restrict text and drawings to a specific region
brain.screen.set_clip_region(0, 0, 120, 120)
brain.screen.draw_rectangle(60, 60, 100, 100, Color.RED)
brain.screen.print_at("Cut off!", x=60, y=60)

IQ Brain 屏幕的截图,屏幕中央附近有一段白色文字写着“Cut of”,其正下方有一个实心红色方块,显示了剪辑区域中打印的内容。

render#

render enables double buffering for the Brain’s screen. Once called, any drawing commands (like text, shapes, or images) will no longer appear immediately for the rest of the project. Instead, updates will only be shown when render is used again. This allows for smoother and more controlled screen updates, but means nothing will be visible until render is used.

Usage:
brain.screen.render()

参数

描述

该方法没有参数。

# Render text after moving
brain.screen.render()
brain.screen.print("Render later...")
drivetrain.drive_for(FORWARD, 100, MM)
drivetrain.turn_for(RIGHT, 90, DEGREES)
brain.screen.render()