Óptico#
Introducción#
El sensor óptico es un sensor basado en luz que utiliza luz reflejada para detectar objetos, identificar colores y medir el brillo y el tono.
This page uses optical_1 as the example Optical Sensor name. Replace it with your own configured name as needed.
Below is a list of all methods:
Actions — Turn the Optical Sensor’s LED on or off.
set_light— Set the on or off state of the LED.
Mutators — Adjust LED brightness and object detection settings.
set_light_power— Set the brightness of the LED.object_detect_threshold— Sets the threshold for detecting objects.
Getters — Read object presence, color, brightness, hue, RGB, and sensor status.
is_near_object— Returns whether or not a detected object is near the Optical Sensor.color— Returns the closest detected color match.brightness— Returns the brightness of a detected object.hue— Returns the hue of a detected object.rgb— Returns the RGB values detected by the Optical Sensor.installed— Returns whether or not an Optical Sensor is connected to the Brain.
Callback — Run code when an object is detected or lost.
object_detected— Registers a function to be called when an object is detected.object_lost— Registers a function to be called when an object is lost.
Constructors — Manually initialize and configure an Optical Sensor.
Optical— Creates an Optical Sensor.
Comportamiento#
set_light#
set_light sets Optical Sensor’s LED to on or off with an LED state or an integer.
Usage:
optical_1.set_light(state)
Parámetros |
Descripción |
|---|---|
|
The state to set the light or the percentage of power in the range 0 to 100. The state can be either of the following:
|
# Turn the LED on and off forever
while True:
optical_1.set_light(LedStateType.ON)
wait(0.5, SECONDS)
optical_1.set_light(LedStateType.OFF)
wait(0.5, SECONDS)
# Turn the LED on and off forever
while True:
optical_1.set_light(100)
wait(0.5, SECONDS)
optical_1.set_light(0)
wait(0.5, SECONDS)
Mutadores#
set_light_power#
set_light_power sets the brightness of the Optical Sensor’s light, helping create a more consistent and reliable light source for the sensor.
Usage:
optical_1.set_light_power(value)
Parámetros |
Descripción |
|---|---|
|
El nivel de potencia para configurar la luz de 0 a 100 como porcentaje. |
# Turn the LED light on at different
# intensities
optical_1.set_light(LedStateType.ON)
wait(2, SECONDS)
optical_1.set_light_power(10)
wait(2, SECONDS)
optical_1.set_light_power(100)
object_detect_threshold#
object_detect_threshold sets the object detection threshold. This method also returns the newly set threshold.
Usage:
optical_1.object_detect_threshold(value)
Parámetros |
Descripción |
|---|---|
|
Un número en el rango 0 - 255. Un valor de 0 solo devolverá el valor actual. |
def detected():
# The Brain will print that an object was detected on
# the Brain's screen.
brain.screen.print("object detected")
brain.screen.next_row()
optical_1.object_detect_threshold(254)
optical_1.object_detected(detected_closer)
def detected_closer():
# Detect an object closer to the sensor.
brain.screen.print("Detected closer")
# Run detected when the Optical Sensor detects an object.
optical_1.object_detect_threshold(100)
optical_1.object_detected(detected)
# Detect an object first with the detect threshold at 100,
# then again at 254
stage = 0
def detected():
global stage
if stage == 0:
brain.screen.print("Get closer...")
brain.screen.next_row()
stage = 1
optical_1.object_detect_threshold(254)
optical_1.object_detected(detected_closer)
def detected_closer():
global stage
if stage == 1:
brain.screen.print("Too close!")
brain.screen.next_row()
stage = 2
optical_1.object_detect_threshold(100)
optical_1.object_detected(detected)
wait(15, MSEC)
Captadores#
is_near_object#
is_near_object returns whether or not the Optical Sensor is nearby an object.
True— The sensor is near an object.False— The sensor is not near an object.
Usage:
optical_1.is_near_object()
Parámetros |
Descripción |
|---|---|
Este método no tiene parámetros. |
# Stop driving when Optical Sensor is
# near an object
while True:
if optical_1.is_near_object():
drivetrain.stop()
else:
drivetrain.drive(FORWARD)
color#
color returns the predefined color detected by the Optical Sensor:
BLACKBLUECYANGREENORANGEPURPLEREDTRANSPARENTWHITEYELLOW
Usage:
optical_1.color()
Parámetros |
Descripción |
|---|---|
Este método no tiene parámetros. |
# Stop the robot if the Optical Sensor
# detects red
while True:
if optical_1.color() == Color.RED:
drivetrain.stop()
else:
drivetrain.turn(RIGHT)
brightness#
brightness returns the brightness detected by the Optical Sensor.
Usage:
optical_1.brightness(readraw)
Parámetros |
Descripción |
|---|---|
|
Optional. A Boolean value to read raw brightness data instead of percentage:
|
hue#
hue returns the value of the hue detected by the Optical Sensor as a float in the range of 0 to 359.99 degrees, corresponding to positions on the color wheel shown below.

Usage:
optical_1.hue()
Parámetros |
Descripción |
|---|---|
Este método no tiene parámetros. |
# Check the hue of a detected object
# to determine if it is pink
while True:
brain.screen.clear_screen()
brain.screen.set_cursor(1, 1)
if 290 < optical_1.hue() < 350:
brain.screen.print("Pink!")
wait(0.1,SECONDS)
else:
brain.screen.print("Not pink.")
wait(0.1,SECONDS)
rgb#
rgb returns the Optical Sensor’s RGB value.
Usage:
optical_1.rgb(raw)
Parámetros |
Descripción |
|---|---|
|
Optional. A Boolean value to determine if you return raw or processed values:
|
# Display the rgb values and brightness detected
# by the Optical Sensor.
brain.screen.set_font(FontType.MONO12)
while True:
brain.screen.clear_screen()
brain.screen.set_cursor(1, 1)
brain.screen.print(optical_1.rgb())
wait(0.1, SECONDS)
installed#
installed returns a Boolean indicating whether the Optical Sensor is connected to the Brain.
True— The Optical Sensor is connected to the Brain.False— The Optical Sensor is not connected to the Brain.
Usage:
optical_1.installed()
Parámetros |
Descripción |
|---|---|
Este método no tiene parámetros. |
# Display a message if the Optical Sensor
# is installed.
if optical_1.installed():
brain.screen.print("Installed!")
Llamar de vuelta#
object_detected#
object_detected registers a callback function for when an object is detected.
Usage:
optical_1.object_detected(callback, arg)
Parámetros |
Descripción |
|---|---|
|
A function that is previously defined to execute when an object is detected. |
|
Opcional. Una tupla que contiene los argumentos que se pasarán a la función de devolución de llamada. Consulte Funciones con parámetros para obtener más información. |
def detected():
drivetrain.stop()
brain.screen.set_cursor(1, 1)
brain.screen.print("object detected")
wait(0.5,SECONDS)
brain.screen.clear_screen()
# Display a message when the
# Optical Sensor detects an object
drivetrain.drive(FORWARD)
optical_1.object_detected(detected)
object_lost#
object_lost registers a callback function for when the Optical Sensor loses a detected object.
Usage:
optical_1.object_lost(callback, arg)
Parámetros |
Descripción |
|---|---|
|
A function that is previously defined to execute when an object is lost. |
|
Opcional. Una tupla que contiene los argumentos que se pasarán a la función de devolución de llamada. Consulte Funciones con parámetros para obtener más información. |
def lost():
drivetrain.stop()
brain.screen.set_cursor(1, 1)
brain.screen.print("object lost")
wait(0.5,SECONDS)
brain.screen.clear_screen()
# Display a message when the Optical
# Sensor loses sight of on object
drivetrain.drive(REVERSE)
optical_1.object_lost(lost)
Constructores#
Constructors are used to manually create Optical objects, which are necessary for configuring an Optical Sensor outside of VEXcode.
Optical#
Optical creates an Optical Sensor.
Usage:
Optical(smartport)
Parámetro |
Descripción |
|---|---|
|
The Smart Port that the Optical Sensor is connected to, written as PORTx where x is the number of the port. |
# Construct an Optical Sensor "optical_1" with the
# Optical class
optical_1 = Optical(Ports.PORT1)
# Display the brightness of a red object detected
# by the Optical Sensor
drivetrain.turn(RIGHT)
while not optical_1.color() == Color.RED:
wait(50, MSEC)
drivetrain.stop()
brain.screen.print(optical_1.brightness())