控制#

介绍#

控件包括用于计时、程序流程、条件逻辑和项目终止的方法。这些控件允许您暂停执行、创建循环、定义逻辑路径以及结束程序。以下是可用控件的列表,包括方法和核心 Python 关键字:

  • wait – 暂停执行给定的毫秒数或秒数。

  • for – 对序列中的每个项目重复代码。

  • if – 如果条件为真,则执行代码。

  • if/else – 根据条件运行不同的代码。

  • if/elif/else – 按顺序检查多个条件。

  • while – 当条件为真时重复代码。

  • break – 立即退出循环。

  • stop_program – 结束正在运行的程序。

  • pass – 不需要采取任何行动时使用的占位符。

等待#

wait pauses for a specific amount of time before moving to the next method.

Usage:
wait(time, units)

参数

描述

time

等待的时间量,以正整数表示。

units

Milliseconds MSEC (default) or SECONDS.

# Turn right for one second, then stop
drivetrain.turn(RIGHT)
wait(1, SECONDS)
drivetrain.stop()

为了#

for iterates over a sequence (such as a list, tuple, dictionary, set, or string) or any iterable object. It executes the block of code once for each item in the sequence.

使用量:

for value in expression_list:
    pass

参数

描述

value

存储迭代中的当前元素的临时变量。

expression_list

循环遍历的元素集合(例如,列表、字符串、范围)。

# Move in a square path
for index in range(4):
    drivetrain.drive_for(FORWARD, 100, MM)
    drivetrain.turn_for(RIGHT, 90)

# Print each item in the list
colors = ["Red", "Green", "Blue"]

for color in colors:
    brain.screen.print(color)
    brain.screen.next_row()

显示正在屏幕上打印的三个对象。

如果#

if executes the indented block of code if the condition evaluates as True.

用法:

if condition:
    pass

参数

描述

condition

An expression or variable that is evaluated when the statement runs. If it evaluates as True, the code inside the if block executes; if it evaluates as False, the block is skipped.

# Turn right when a button is pressed
while True:
    if brain.buttonCheck.pressing():
        drivetrain.turn_for(RIGHT, 90)
    wait(0.1, SECONDS)

如果/否则#

if and else determine which indented block of code runs based on whether the condition evaluates as True or False.

用法:

if condition:
    pass
else:
    pass

参数

描述

condition

An expression or variable that is evaluated when the statement runs. If it evaluates as True, the code inside the if block executes; if it evaluates as False, the code inside the else block executes instead.

# Turn right when a button is pressed, and remain still
# when the button is not pressed
while True:
    if brain.buttonCheck.pressing():
        drivetrain.turn(RIGHT)
    else:
        drivetrain.stop()
    wait(0.1, SECONDS)

如果/否则#

The if/elif/else structure selects which indented block of code runs based on conditions:

  • if runs its block if the condition evaluates as True.

  • elif checks additional conditions only if all previous conditions evaluated as False. Multiple elif statements can be used.

  • else runs its block only if none of the previous conditions evaluated as True.

用法:

if condition:
    pass
elif condition:
    pass
else:
    pass

参数

描述

condition

An expression or variable that is evaluated when the statement runs. The first condition that evaluates as True determines which block executes; if none are True, the else block runs.

# Turn depending on what button is pressed
while True:
    if brain.buttonRight.pressing():
        drivetrain.turn(RIGHT)
    elif brain.buttonLeft.pressing():
        drivetrain.turn(LEFT)
    else:
        drivetrain.stop()
    wait(0.1, SECONDS)

尽管#

while repeatedly runs methods as long as the condition is True. It can also be used like a “Wait until” by adding not to the condition, as shown in the example below.

用法:

while condition:
    pass

参数

描述

condition

An expression or variable that is evaluated before each iteration. If it evaluates as True, the loop continues; if it evaluates as False, the loop stops.

# Keep the screen green while the robot is moving
drivetrain.drive_for(FORWARD, 200, MM, wait=False)
while drivetrain.is_moving():
    brain.screen.clear_screen(Color.GREEN)
    wait(50, MSEC)

brain.screen.clear_screen(Color.BLACK)

while True:
    # Move in a square path forever
    drivetrain.drive_for(FORWARD, 150, MM)
    drivetrain.turn_for(RIGHT, 90)

# Wait until a button is pressed to stop driving
drivetrain.drive(FORWARD)
while not brain.buttonCheck.pressing():
    wait(50, MSEC)
drivetrain.stop()

休息#

break exits a loop immediately.

# Stop turning after a button is pressed
while True:
    drivetrain.turn(RIGHT)
    if brain.buttonCheck.pressing():
        break
drivetrain.stop()
brain.play_sound(SoundType.POWER_DOWN)

停止程序#

program_stop ends a running project.

Usage:
brain.program_stop()

参数

描述

该方法没有参数。

# Stop the project after a button is pressed
while True:
    drivetrain.turn(RIGHT)
    if brain.buttonCheck.pressing():
        brain.program_stop()
    brain.play_sound(SoundType.POWER_DOWN)

经过#

pass is a placeholder for future code and can be used to avoid errors in empty loops, conditionals, and functions.

if condition:
    pass

def function():
    pass