控制#

介绍#

Python 中的控制功能可以让你告诉机器人何时等待、何时重复操作、如何做出决定以及何时结束项目。

以下是可用控件列表,包括方法和核心 Python 关键字:

  • wait — Pauses the project for a given time.

  • for — Repeats code for each item in a sequence.

  • if — Runs code if a condition is true.

  • if/else — Runs different code depending on a condition.

  • if/elif/else — Checks multiple conditions in order.

  • while — Repeats code while a condition is true.

  • break — Exits a loop immediately.

  • stop_program — Ends the running program.

  • pass — Placeholder used when no action is needed.

等待#

wait pauses for a specific amount of time before moving to the next line of code.

Usage:
wait(time, units)

参数

描述

time

等待时间,以正整数或小数表示。

units

The unit that represents the wait time: MSEC (default) – milliseconds, or SECONDS

# Turn right for one second, then stop
drivetrain.turn(RIGHT)
wait(1, SECONDS)
drivetrain.stop()

为了#

for repeats a set of actions a specific number of times. for can be used to loop through items in lists, tuples, dictionaries, sets, strings, or for a specified amount of loops with range.

使用量:

for value in expression_list:
    pass

成分

描述

value

存储迭代中的当前元素的临时变量。

expression_list

循环遍历的元素集合(例如,列表、字符串、范围)。

# Move in a square path
for index in range(4):
    drivetrain.drive_for(FORWARD, 100, MM)
    drivetrain.turn_for(RIGHT, 90)

# Print each item in the list
colors = ["Red", "Green", "Blue"]

for color in colors:
    brain.screen.print(color)
    brain.screen.next_row()

IQ Brain 屏幕的截图,屏幕左侧有三行白色文字。第一行是“红色”,紧挨着它的第二行是“绿色”,再下面一行是“蓝色”。

如果#

if runs the indented block of code if the condition is True.

用法:

if condition:
    pass

成分

描述

condition

An expression or variable that is checked when the statement runs. If it is True, the code inside the if block executes; if it is False, the block is skipped.

# Turn right when a button is pressed
while True:
    if brain.buttonCheck.pressing():
        drivetrain.turn_for(RIGHT, 90)
    wait(0.1, SECONDS)

如果/否则#

if and else determine which indented block of code runs based on whether the condition is True or False.

用法:

if condition:
    pass
else:
    pass

成分

描述

condition

An expression or variable that is checked when the statement runs. If it is True, the code inside the if block executes; if it is False, the code inside the else block executes instead.

# Turn right when a button is pressed, and remain still
# when the button is not pressed
while True:
    if brain.buttonCheck.pressing():
        drivetrain.turn(RIGHT)
    else:
        drivetrain.stop()
    wait(0.1, SECONDS)

如果/否则#

The if/elif/else structure selects which indented block of code runs based on conditions:

  • if runs its block if the condition is True.

  • elif checks additional conditions only if all previous conditions are False. Multiple elif statements can be used.

  • else runs its block only if none of the previous conditions are True.

用法:

if condition:
    pass
elif condition:
    pass
else:
    pass

成分

描述

condition

An expression or variable that is checked when the statement runs. The first condition that is True determines which block executes; if none are True, the else block runs.

# Turn depending on what button is pressed
while True:
    if brain.buttonRight.pressing():
        drivetrain.turn(RIGHT)
    elif brain.buttonLeft.pressing():
        drivetrain.turn(LEFT)
    else:
        drivetrain.stop()
    wait(0.1, SECONDS)

尽管#

while repeatedly runs code as long as the condition is True. It can also be used like a “forever” by using True as the condition, or a “wait until” by adding not to the condition, as shown in the examples below.

用法:

while condition:
    pass

成分

描述

condition

An expression or variable that is checked before each iteration. If it is True, the loop continues; if it is False, the loop stops.

# Keep the screen green while the robot is moving
drivetrain.drive_for(FORWARD, 200, MM, wait=False)
while drivetrain.is_moving():
    brain.screen.clear_screen(Color.GREEN)
    wait(50, MSEC)

brain.screen.clear_screen(Color.BLACK)

while True:
    # Move in a square path forever
    drivetrain.drive_for(FORWARD, 150, MM)
    drivetrain.turn_for(RIGHT, 90)

# Wait until a button is pressed to stop driving
drivetrain.drive(FORWARD)
while not brain.buttonCheck.pressing():
    wait(50, MSEC)
drivetrain.stop()

休息#

break exits a loop immediately. break can be used to leave loops that otherwise would loop forever.

# Stop turning after a button is pressed
while True:
    drivetrain.turn(RIGHT)
    if brain.buttonCheck.pressing():
        break
drivetrain.stop()
brain.play_sound(SoundType.POWER_DOWN)

停止程序#

program_stop ends a running project.

Usage:
brain.program_stop()

参数

描述

该方法没有参数。

# Stop the project after a button is pressed
while True:
    drivetrain.turn(RIGHT)
    if brain.buttonCheck.pressing():
        brain.program_stop()
    brain.play_sound(SoundType.POWER_DOWN)

经过#

pass is a placeholder for future code and can be used to avoid errors in empty loops, conditionals, and functions.

if condition:
    pass

def function():
    pass