V5RC 25-26 Push Back#

V5RC - Push Back was the VEX V5 Robotics Competition (V5RC) game for the 2025-2026 season.
To learn about the game’s rules, access the game manual here.

The VEXcode VR Playground window showing the V5RC 25-26 Push Back Playground. It shows the Dex Robot pushing red and blue Blocks into goals in the V5RC 25-26 Virtual Skills field.

The V5RC 25-26 Push Back Playground lets you try to get the most points in the Programming Skills challenge for the season.

Field Overview#

The Playground has four different starting locations that can be set using the Playground’s Pre-Match checklist, which will appear the first time you open the Playground.

VEX Robotics match field showing selectable starting positions labeled A, B, C, and D, with robot placed near location C and a checklist interface on the left.

There are red and blue Blocks on the Playground, which will score points when pushed into the goals on the Playground.

Two VEX Robotics competition game elements shaped like large geometric hexagonal Blocks, one red and one blue, each with the embossed 'VEX' logo on the front.

The field also uses the GPS Field Code to make use of the robot’s GPS Sensor. Go to GPS Coordinates for the coordinates of important places or objects on the field.

Robot Overview#

The V5RC 25-26 Push Back Playground uses the VEX V5 Hero Bot, Dex.

GPS Coordinates#

The GPS (Game Positioning System) Sensor provides (X, Y) coordinates and heading for navigation in the V5RC 25-26 Push Back Playground, using the GPS Field Code to determine position.

The GPS Sensor measures from the exact center of the robot, with the center of the field defined as (0, 0).

(X, Y) Coordinates of Game Elements#

The following images show a top-down view of the field with the GPS coordinates for important game elements.

Goals#

Goal entrances:

  • Long Goals:

    • (-620, 1200)

    • (620, 1200)

    • (-620, -1200)

    • (620, -1200)

  • Central Goals:

    • (-205, 200)

    • (-205, -200)

    • (205, 200)

    • (205, -200)

VEX field labeled with specific coordinate points where goals are located, marked with green dots.

Blocks#

Block clusters:

  • Leftmost (6 Blue only): (-1700, 0)

  • Rightmost (6 Red only): (1700, 0)

  • Mixed (2 Red, 2 Blue each):

    • (-600, -600)

    • (-600, 600)

    • (600, 600)

    • (600, -600)

    • (0, 1200)

    • (0, -1200)

VEX game field showing coordinates of field objects such as blocks, marked with green dots and labeled X-Y positions.

Loaders#

Loader positions:

  • (-1725, 1200)

  • (-1725, -1200)

  • (1725, 1200)

  • (1725, -1200)

Top-down view of VEX field with the four loader locations labeled with their X-Y coordinates near the corners.