轴#
位置()#
The position(units)
command gets the position of the joystick axis on a scale from -100 to 100.
目的 |
描述 |
---|---|
|
Which axis to report the position of:
|
**返回:**表示操纵杆轴位置的整数。
// Get the position of the current axis.
int axis = Controller.Axis1.position();
// Print the position of the current controller axis to the
// Brain's screen.
Brain.Screen.print(axis);
已更改()#
The changed(callback)
command registers a function to be called when the axis value changes.
范围 |
描述 |
---|---|
打回来 |
当轴值改变时调用的函数 |
**返回:**无。
// Define the axisChanged function with a void return type,
// showing it doesn't return a value.
void axisChanged() {
// The Brain will print that the controller axis changed
// on the Brain's screen.
Brain.Screen.print("controller axis changed");
}
int main() {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// Run axisChanged when the value of the controller axis changes.
Controller.Axis3.changed(axisChanged);
}